Very polished! I liked the upgrades
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BeyBleed Arena's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #39 | 4.650 | 4.650 |
| Overall | #77 | 4.147 | 4.147 |
| Enjoyment | #112 | 4.125 | 4.125 |
| Audio | #156 | 3.925 | 3.925 |
| Seriousness | #256 | 4.025 | 4.025 |
| Creativity & Theme | #365 | 4.013 | 4.013 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Love the art and SFX and the concept look super complete. phenomenal job!
Very polished and really satisfying to play! The art direction is awesome. One small thing that felt a bit weird was having to hold the mouse button toward the enemy instead of pulling away like a slingshot. Aside from that, great job! I could definitely see this being expanded into a full release.
Amazing game! The gameplay, visuals, and overall feel were solid , it’s a really cool experience & everything about it was just soo good
Really polished, awesome game! I did find a bug where if you hit ESC while playing, it gave me an error, and then I couldn't use the cursor in the game so I could not play. It's amazing how ready for release this game is!
insanely high quality, and every collision feels so satisfying and impactful! even without the roguelite mechanics this would have been amazing, but then with them added in, this thing's on a whole different level :0 one of the tops of my list for sure
Love how polished it is! Movements really nice and the upgrades are a nice bonus too. Great job!
It is crazy to me that this is the product of a game jam, this is (as the other comments already say) extremely polished. I think the game is a bit unforgiving, but fair enough given that this is a jam game (so the difficulty is balanced with the amount of content, I guess).
Cool project!
Really good game overall, nice catch and very pleaseant to the eyes, maybe i would have liked if it was also more roguelite and less roguelike, just to have the possibility to arrive at the end of the game with some less effort
Really liked that we had limited number of moves and have to be careful.
This game has the exact right amount of visual and audio feedback. Really gives those Thwamp and thwoosh moments. All of this in 7 days is 10/10.
love the amount of polish it had and juiciness, liked how you could make different combinations making cool builds and stuff, loved your thumbnail btw
I am really impressed on how polished the game looks! Great job, it was fun playing it. Love the upgrade/equipment system, no notes!
Man.... your game seems super polished like bro it's good and I had fun playing it.
Very fun idea, really enjoyed trying different combos and something interesting for full release could be giving certain enemies some of the effects you can unlock as you keep going





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