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(+1)

Beautiful game! Impressive ambience, sound effects, and I think the core spinning mechanic is fun and I wish I could get further to experience more of it and explore the cave. Things that could help: a visual indicator of when you can start swinging on a torch and/or input buffering (maybe buffering takes away the timing challenge though). And a way for me to see the path I took from where I let go while spinning. Great work everybody!

Thank you!! We would've done more rooms if we had the time! 

So first off, hhhhhhhhhh I forgot I wanted to add a trail behind the player like you're describing, totally forgot lol. And when you say "a visual indicator of when you can start swinging", do you mean an indicator of when you're within the grapple radius? 

The jump and grapple already have input buffering btw, although not a long one

(+1)

Yes, exactly visual indicator of when you can start swinging (and audio cue wouldn't hurt either) and I must be too slow for the input buffering then 🐢! Your game is fun and the most polish chaining-together-swings-like I've seen so far 😀