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Crank Of Steel's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #109 | 4.447 | 4.615 |
| Enjoyment | #174 | 4.003 | 4.154 |
| Audio | #196 | 3.854 | 4.000 |
| Seriousness | #261 | 4.003 | 4.154 |
| Overall | #266 | 3.884 | 4.031 |
| Creativity & Theme | #1713 | 3.113 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
I liked it! The art and graphics and audio were on point for it.
My only real complaint is the spinning door handles feel pointless and just made my hand and arm hurt (it was a lot easier on mobile but I replayed it on PC now)... Maybe if easy doors were way faster, it could add suspense if someone was opening a door that took longer?
This game needs more ratings!
" By old flash games. " What games?
Not a fan of cranking honestly, but ig its thematically and narratively justified, someone who want to kept things secret would make it hard to open a door, while it's nice that the key work immediately, I kinda want like key opening door sequences or that crowbar, it's just preferences.
Thx for your feedback! I really wanted the sense of finding which key is for which door but because of time i cut that ideia short :(
My main inspirations for this game was "The House" and "Exmortis" , from 2005 and 2004 respectively , and also is one of the first horror games I ever played in my life so I decided to make something like these games :D ( btw they are free on newgrounds I 100% recommend playing them )
Sounds cool,
btw did you get the reference from the game page comment?
no i didnt srry :/
the closet ending is from stanley parable, and the certain basement is Submachine, which also a point and click puzzle adventure, (highly recommend to check it out, there's a free submachine: universe in itch.io, the others aren't, though there's a remaster submachine: legacy)
This game is really amazing. I really enjoyed it as a mystery enjoyer. I love how how intuitive the progression is. The visuals are great especially the flashlight implementation you made in godot. The audio is also superb as it really sets the atmosphere of the game. Overall, it's a really great game! I love it! Congratulations!
Very good atmosphere and art style.
RAT EYES GLOW IN THE DARK
LMAOOO RAT EYES GLOW IN THE DARK!!! 🔥🔥
RAT EYES GLOW IN THE DARK OMGG!!!!
🔥🔥
Absolutely loved the aesthetic, and point-&-click story based stuff is right up my ally. Especially in a retro isometric art style?
Well done.
With the art style i went for the virtual boy games , thats why everything is red , and the isometric is to give that feel of depth like you are using an actual virtual boy.
I think it came out ok at the end :D
So glad I got to be a play tester in this, really “short & sweet” experience! The atmosphere is nice, and it’s pretty intuitive for the most part, though I agree with Lilith that some extra hints would be appreciated! :]
Very atmospheric game! I liked the progression a lot, whenever you got a new item it made sense which way to go. I wish there was more story to it :D
The atmosphere is on point in my opinion, but I would have really appreciated some kind of indicator of what objects are actually interactable.