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Spin-It-Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #1816 | 3.029 | 3.778 |
| Visuals | #2043 | 2.673 | 3.333 |
| Enjoyment | #2264 | 2.405 | 3.000 |
| Overall | #2454 | 2.423 | 3.022 |
| Seriousness | #2692 | 2.405 | 3.000 |
| Audio | #2955 | 1.604 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
Nice little game! I enjoyed the puzzle aspect and level design, as well as the visual design and music. I'd appreciate a bit more UI for when you can interact with certain objects, or if a passage leads into the void. Overall, this game was pretty good! Nice stuff!
This is a different take of a platform "spinner"; i this case I do like the fact that the level is made out of several different square sections all stitched together. However I still can't figure out which constitutes as the void and which connects to a real passage; I think some sort of player feedback will be needed. Otherwise it's a real good puzzle platformer to play, nice work!
I think for this kind of puzzle game it's nice to have the ability to see all the levels, because I when I thought I turn off all the laser, turns out I missed one, it reminds me of that one puzzle from Cube Escape in the detective mind, even there, they show up a map of sorts, to give you general idea.
I liked the game, but I finish entering the portals didn't require you to press "enter" all the time. Otherwise nice game!
The idea its really cool, the art is cute, and the game is polished. But I didn't really like the music and sounds, I think it could spin faster too
The puzzles were fun, and the mechanics felt unique. However, the controls could be a bit janky at some points. Nice entry!
Nice entry for the jam !
It was fun to discover the mechanic, thank you for implementing the saving system, I would have rage quit after 2 deaths without it ! Some fun puzzle, even if for some I don't know If I broke some rules or not :D
Really liked it. Took some time to figure out rotating only rotates the local area and not the whole map. But still got stuck on the 4th level. Some checkpoint system or level selector would be appreciated so you wouldn't have to go through the whole game to try a level again.