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A jam submission

Parole PerilView game page

Word-guessing has never been so serious!
Submitted by CandlestickDev — 14 hours, 5 minutes before the deadline
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Parole Peril's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#18082.7043.200
Creativity & Theme#21362.7893.300
Seriousness#21912.7893.300
Overall#22462.5523.020
Audio#22502.2822.700
Visuals#26822.1972.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted(+1)

pretty fun game! i loved Silly Sally lol, the currency is a bit weird but pretty solid game nonetheless

Developer

Thanks for playing!  The currency is a bit inconsistent comparing the first round vs. the final round prize, so I should probably make it more cohesive.

Submitted(+1)

Althought the currency used may seem awkward, I loved the game (unfortunately we don't have it in my country and have to go to the bordertown to watch it) and I liked the characters, especially Silly Sally and Shiggy-do Baby. It was challenging (something rare in a Jam), but I won the final prize. Well done!

Developer(+1)

I'm glad you enjoyed it!  The final round is a bit unfair in its current iteration, since the letters you get are entirely luck-based, so it's good that you were able to beat it.  The actual show is also a bit twisted in how they pick the final puzzle, since they'll often use rarer letters the contestants never guess, but I'd like to add a bit more skill to the final round (perhaps making the letter-picking a timing game) in the future.

Submitted(+1)

Pretty cool to play the classic game of spin the wheel. 

Submitted(+1)

This is really well made. My only criticism is that the wheel spin animation is a bit hard to look at.

Developer

Thanks for the feedback!  Yeah, I agree the wheel animation is a bit rough.  When I get around to revisiting this project, I'd like to make the wheel spin much more naturally, which would help this problem and also give more variance to where the wheel stops.

Submitted(+1)

It was definitely an experience... I would never have thought of the word "sunroof", I lost

Developer

Of the three TV puzzles I wrote, that was the most modern one in there, but a lot of them are a bit esoteric like that, aligning to my tastes and whatnot.  Thanks for playing!

Submitted(+1)

Tuff godot for the win :D, It was fun, waiting for the two other players was a bit annoying to me, but that is part of the spin of the wheel game, so nothing i can complain about, amazing work ♥

Developer(+1)

Thanks for the feedback!  Minimizing downtime is something I'd like to add in the future, since it's a lot less fun to wait on the AI to play compared to playing with actual humans.