Play Platformer
Gravity Run's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #1959 | 2.938 | 2.938 |
| Enjoyment | #2025 | 2.575 | 2.575 |
| Audio | #2177 | 2.325 | 2.325 |
| Overall | #2303 | 2.520 | 2.520 |
| Seriousness | #2412 | 2.650 | 2.650 |
| Visuals | #2827 | 2.112 | 2.112 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Other/Custom
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Comments
This is a really impressive game to have been made in scratch in such a short time. I was impressed you have some pretty particular platformer mechanics like wall sliding, jumping and seemingly coyote time!

I think my biggest piece of feedback for this game is that it is really difficult! I would look into trying to ease out the difficulty curve by adjusting the level design.
This screen below I had so much trouble with. I understand the lesson is to have the player hold W to jump higher, so that you can then rotate the player to fall to safety. I think I would have introduced the hold W to jump higher in a safer screen, like using it to get up to a ledge. I thought at first this was what this screen was going for, but when I jumped over the triangles I would just die because of the slide.
Excellent job!
very fun scratch game, but moving objects sometimes get bugged out when spinning
definitely quite an impressive concept to pull off in scratch in only 4 days but there are some things which i guess were caused by the technical limitations.
while i think the movement is surprisingly fluid, there are problems like some objects not rotating with the world, as well as sometimes respawning directly into an enemy if you are moving forward. the hitboxes on the spikes are also too unforgiving in my opinion.
the music could also do with some work, as the loop is quite short and repetitive and im personally not a fan of the melody at all.
i think it looks very good for a scratch game and im impressed with how fluid the animations for scratchy is, and the touch controls are cool, something i havent seen thought about in any of the other submissions ive seen
thx, the song sucks IK, and some objects not rotating was actually caused by a lack of time.
I couldn't resist voting yours too lol... Very cool!
Seeing a game in Scratch is so cool! I loved the mechanic of rotating the world in a platformer!
It's cool to see another game made in scratch, albeit yours being much more impressive! I thought it was maybe a little too difficult, but also I am used to jumping with the shift key. Other than that I thought this was a really creative idea and I'm super curious on how you did all the code blocks for your game.
If you want you can download the file and then open it in scratch
The rotating level mechanic was a fun idea and fit the theme well. It's also impressive to see a platformer like this made in Scratch. I like that some objects dont rotate with the level too! I think some extra polish on the audio and visuals would make it even stronger, but overall I enjoyed it. Nice work!
Awesome what can be made in Scratch :)
Definitely an awesome idea for a platformer! I feel like I haven't seen any other Scratch games on here so that's super cool! Nice job!
Did not expect to see Scratch in this Jam lol! This is a really cool take on the theme. I especially liked that one level near the end where you have to turn the screen so the red wall moves out of the way. There were a couple of times where I respawned in a different area from where I started and skipped parts of the level, and one of the enemies once clipped through a part of the level and killed me, but those were the only issues. I used to use Scratch so I know how finicky it can be with physics.
Good job on this game : )
This brings back memories , Years ago my first games was made in scratch .
Good luck in your game dev journey (*^_^*)
Oh hey! It's this game! I remember playtesting this game before submissions opened and thought it was really cool! Also, the fact that it was made in scratch makes it so much cooler. It is a really cool take on the idea, and I had fun playing it! Great job!
GJ on using scratch!!
Cool game, I like the idea of rotating the screen!
Yo love that you used scratch. I'm a little confused on game intent though. Do i need to collect the objects? I just sort of rotated the map and went to the next level. Thanks for making this game though and keep making them :)
you do not need to collect them, they are just there.
First: OMG Scratch!!!!
Art: I liked that, even if it was a character from scratch, the walking, sliding, etc. were animated. There even were the little flowers, which made it seem very cute! However, I don't think the colors of the game fit very well together. I think there maybe were too many different flashy colors? Maybe you could have used a palette from lospec to help with that! (that's one of the few tips I know)
Levels and gameplay: I never understood what the potions did and why I had to gather them! Nonetheless, I liked that every level had its own difficulty. I didn't finish the game, but I checked in the source code, and all the levels seemed to include a different challenge which is really great! Now, I may not be the most skilled player, but I gave up at the level with the second checkpoint because it felt unreachable :( There were too many ennemies together and even if I did escape them, the checkpoint was in a place too well guarded, and they were too many together for me to kill without dying. Maybe the checkpoint could have been in a different place, less ennemies (particularly the closest one, that we cannot see immediatly when entering the level) or not instantly going back when we loose one life (but that changes a lot about the game!). I had a bit lag when trying to rotate the purple level with the two monsters for the first time, but I don't know what happened! I liked the fact that we could regain lives, it felt rewarding for reaching a turing point!
That's a long text, but I hope it helps, congrats on your plateformer and feel free to ask for precisions or more!
Thx, I should have used a color palette, you're right.
You’re making a game in Scratch, too? Me too! I thought the idea of being able to rotate the map itself was really clever. I can also tell you put a lot of effort into making it mobile-friendly. Let’s both keep up the good work!
thx, I had extra time, so I spent all of it adding mobile controls.
Very fun platformer, fun use of the theme. Great work especially for being a solo dev!! Killed it, nice work :)
THX, I was on the stream, YES!
This was a fun little platformer, and it’s honestly impressive that it was made in Scratch. The rotating level mechanic was a cool use of the jam theme, and there were some fun moments where the level design worked well with the spinning.
My main feedback is that the game could use more polish, especially with the sound effects, respawning, and hitboxes. Some of the SFX got a bit loud/repetitive, and respawning into hazards could feel frustrating. I also think the levels could expand on the rotation mechanic more, since that was the most interesting part of the game. Overall though, good job, especially for a Scratch entry!
I had no idea you can use Stratch to do stuff like this. Great job!
thx, I liked your execution of the idea too!