The game was fun. Tho got Softlocked quite a few times. But still keep up the work!
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Lost In Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #504 | 3.647 | 3.647 |
| Seriousness | #641 | 3.706 | 3.706 |
| Overall | #795 | 3.494 | 3.494 |
| Creativity & Theme | #815 | 3.706 | 3.706 |
| Visuals | #1110 | 3.412 | 3.412 |
| Audio | #1224 | 3.000 | 3.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
This was so cool!! As a horror game enthusiast I was really excited to see a horror entry in this jam. I think the only real problem I had was that the sensitivity was really high by default, though I never went back to turn it down so that's kinda on me hahaha. I also found it was a little confusing at first which doors I could go into and which I couldn't, but I quickly realized that an unlocked door would have a monitor next to it with text in green. The time travel idea was really clever, and the puzzles felt very succinct and required just enough brain power for a game like this. The atmosphere was great to, I loved how much tension the random footsteps added (also, am I correct in thinking that "Ian" is supposed to be you? Like there's a meta thing going on where you can't see other people, but they can see you? Cause everything Ian does is stuff that you do at the time he did it). Loved it, great job!
Thank you for playing my game! I def shouldve added settings to the gameplay asw and not only start screen😅
As for Ian actually you arent Ian, the monster bassically possesed Ian while you were asleep and tried to eliminate the full ship before they ran out of time. Then you woke up to deal with the mess
A cool idea, and I could see a lot of very interesting gameplay choices with this sort of idea. I like the setting for the game, and the overall atmosphere. Good job!
Clever take on the spin mechanic! The default mouse sensitivity was too high for me but at least there's an option to lower the setting. Took me a while but I finally found Ian. The first time I saw him I thought it was a glitch. Very spooky atmosphere.
Great puzzle game with creepy horror elements, really atmospheric and tense, got jump-scared by you-know-what when going around a corner. Great job! Mouse sensitivity option in a menu would be good as my mouse was a little sensitive on the web build.
Great game, the atmosphere was really getting under my skin, in a good way haha.
One thing though, when I first started the game, the sensitivity was really high for me and I couldn't find a way to adjust it while inside. I ended up remembering that there was a setting option at the start, so I reloaded the game and adjusted. It would be nice if there was a way to adjust it once the game started, unless there is one and I just missed it. I was playing in the web build. But overall, it was really nice.
Nice work on this! Some nice little puzzles and good atmosphere.
If you plan to extend this game further, or do more games in this artstyle, I'd recommend making a button to disable the chromatic aberration for accessibility.





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