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Target Practice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #59 | 4.250 | 4.250 |
| Creativity & Theme | #552 | 3.875 | 3.875 |
| Overall | #726 | 3.538 | 3.538 |
| Audio | #955 | 3.188 | 3.188 |
| Visuals | #1078 | 3.438 | 3.438 |
| Seriousness | #1999 | 2.938 | 2.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
Simple and fun game. Good job.
Really simple game but sooo fun!!
This game is really fun to play and additive, I really love the concept of it ! Great submission
This is great example of something simple being really addictive. I managed to get to 3109 before having to tap out as the shop target ended up spawning inside a row of X targets! I think it would be good to make the exploding targets destroy nearby X targets. I was a little confused to see that they don't and they actually make the game harder, so I ended up just not buying any.
This game is incredibly enjoyable, with a simple yet effective game loop!
My high score was 870
Simple but fun!
- I think it's a bit frustrating when the exploding dot triggers the X dot, I feel it should make so that it actually removes the X dot.
- Maybe X dots will fade in time?
- Gameplay is very simple but very fun! I wished there is an actual benefit to building lots of combo rather than it just making the cursor move so fast and increase the difficulty for no reason.
Great game loop!
Great game loop!
Very fun concept and addicting gameplay! I think the game would benefit a lot from a background track!
I had fun with this one!
Loved watching it speed up and dropping more targets.
I wish I could recover hearts along the way - maybe that's a powerup I just never got? I also couldn't tell what that bar in the middle was trying to show me... speed? Progress?
The gif on your itch.io page was helpful for me to understand how to play!
I very rarely saw a heart in the shop. Very. Rarely. I kept hoping to see it again as the ring got full of Xs.
Addictive game. It remembers me the Devolver Tumble Time
nitpick: I think that use "vectorial" or not pixel style for this specific game, it will be much better
This was super fun and addicting really fun way to kill some time