I loved it! My fav song was ABC because the tonearm seemed synced with the beat of the melody.
Also, it caught my attention that the game also used a vinyl record! We used that too in ours :)
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #50 | 4.286 | 4.286 |
| Creativity & Theme | #176 | 4.214 | 4.214 |
| Overall | #262 | 3.886 | 3.886 |
| Audio | #357 | 3.643 | 3.643 |
| Seriousness | #727 | 3.643 | 3.643 |
| Visuals | #810 | 3.643 | 3.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
I loved it! My fav song was ABC because the tonearm seemed synced with the beat of the melody.
Also, it caught my attention that the game also used a vinyl record! We used that too in ours :)
I played this when it was up for play testing, and can definitely say that it has majorly improved. I really like the addition of the tutorial, it really helped me understand and enjoy the game alot better. Also, I like that you've branched off of the traditional rhythm rage game genre and made it about speedrunning the levels instead of just trying to get through without dying. Really great job! Also I got 32.18 on the last level if thats any good :)
I really liked your game! The mechanics felt smooth, and I appreciated that the health bar was forgiving and refilled over time. I really liked how the up/down jumps aligned with the beat of the song, especially for the first record. If you're able to keep working on the game, it would be cool to have a particular time goal, like needing to beat a certain time to get 3 stars on a level. Great work!
This was a good idea with great execution! You did a good job and should feel proud.
Love the Idea, and especially the Mechanic, that you can spin the Records faster, to make it more difficult
I think the idea for the game turned out really cool. Good job!
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