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A jam submission

HEARTBEATView game page

2D Fast paced, top down hack and slash where you strategically place attack patterns to maximize damage.
Submitted by xsticcydev — 17 hours, 30 minutes before the deadline
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HEARTBEAT's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#34.1674.167
Polish#43.8333.833
Visuals#103.6673.667
Overall#103.4313.431
Audio#123.1673.167
Special Object Implementation#172.8332.833
Theme Implementation#192.9172.917

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme implementation
During a "special attack" sequence, the character becomes unstoppable, as time freezes around them, the player can take their time planning how to execute the attack. While dashing during a special attack, the player is also invulnerable to damage. With one click, the attack sequence executes and depending on the player, does a great amount of damage.

Special Object addition
The "heart" mechanism. The heart acts as symbolism for an engine that drives the character's special attacks. Since an engine needs fuel, the player must damage enemies to fuel their heart, so that they can execute special attacks.

What tools and 3rd party assets did you use?
Forums, OpenGameArt, SFXR, aseprite

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Comments

Submitted

Couldn't beat the first boss, but this has to be my favorite game so far, more work and polish and you might have an actually sellable game

Developer(+1)

Thank you! I'm so glad you liked my game! You can probably beat the boss in a few tries, just try to not waste the healing potions and always use special attacks whenever you can :)

Submitted

wow dude great game ! I can’t believe you made this in a week it’s terrific 👍

Developer (1 edit)

thanksn’t?

Submitted(+1)

Great job!!! The combat is very satisfying, I love the slo mo and vibe of it all. I really have no comments beyond more! I want more! Congrats on the submission!

Developer(+1)

thankss!! I really tried to put a lot of effort into the satisfying aspect. I wish I had more time to add actual content tho… i played your game btw, it was peak!

Submitted

You def had content. More than enough for a game jam tbh. I only want more because the idea and implementation was so solid! I finished the game but wanted to fight more XD. It's a constant struggle and you should absolutely not feel bad because you had a perfect amount of content for a jam player.  (I just like it and want to play more lol. lmk if you need a playtester!!!) Also thank you for playing! I really appreciate it.

Developer(+1)

Tysm! As it says, the game is a prototype so I have many plans and ideas that I couldn't implement. This is my first game that I released (since I always struggled with publishing half-baked projects, that's why I joined a gamejam) so it feels amazing to receive so much positive feedback. Let me know if you have any suggestions for the game, or perhaps some feature that you wish was implemented differently :)

Submitted

Can't believe Madeline Celeste got a job as a knight!
 Definitely the most solid gameplay from everything i've played on the jam so far.
As someone already pointed out, restarts sometimes don't work so you have to reload and replay everything again. Also sometimes when I used a special, the screen would just go black and the games freezes forever so you have to reload again. Because of that I opted to basically never use specials past some point. A shame, because otherwise the game is actually very very fun

Developer

wow! Thank you soo much! I’m sorry about the bugs, i am not used to releasing something so quick… or releasing something at all 😅  the special attacks glitch sounds the worst of all since thats the most fun aspect of the gane and it never occurred to me… what browser are you using? is there a way to trigger the bug?

Submitted

I'm playing on firefox, not sure how to trigger it, sometimes it just happens. Here I managed to get it on the very first use : https://imgur.com/a/8bKpuV5 , usually it occurs some time into the game. (I played without fullscreen for the recording, but in happens in fullscreen as well)

Developer

Huh, yeah that doesn't look like it's a browser issue. It seems like the character gets blasted out into infinity, because the default environment background is this black color. Sorry about that!

Submitted

I really liked the combat in this game. It felt very nice! I think this game could've benefited from more enemy types.

Developer

thanks:) absolutely, i just really wanted to keep playtime and difficulty low as people I tested with found the learning curve a bit too steep. also I ran out of time as I was busy on 2 days unfortunately. glad you like it tho!

Submitted (1 edit)

The respawn timer isn't working for me. Not a big deal as I can just reload the tab and does not affect the rating just wanted you to be aware. Really great though! Is there a gameplay reason the player cannot hold more than 1 key for later puzzles? I could not see a reason on some levels.

Developer

Ah… that’s unfortunate… I added it at 3am before submitting so that’s probably why it’s glitchy 😆 the key holding is because I was short on time, so I didn’t want to bother adding an inventory system along with visual indicators for how many keys you are holding. you are correct about it though, it should be possible to hold multiple keys. tysm for playing my game!