Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Haha thanks! I'm glad someone appreciated my hard work with the honk.

Good to know you had camera issues as well - I'll try the camera on a non-chrome browser. When the camera went wrong, do you know where it was relative to the car (e.g. where the car used to be)?

(+1)

It jitters a bit too fast to tell (I think it went up and left?), I tried to record my screen to show it but now it's not happening! XD I had some lag issues earlier today, so maybe it's only when that happens?

(1 edit) (+1)

Haha well thank you for trying! I'm thinking the frame rate is the problem - my current theory is that I accidentally had the camera lag one frame after the car, and I just didn't notice while testing, since my framerate was consistently high.  I'll have to dig into the code to see for sure, though!

Yeah I’m 90% sure that’s what happened now. I made the camera a child of the car, completely forgetting that (to my understanding) child nodes are processed before parent nodes in Godot. And then the custom offset code was absolutely set to process before I moved the car each frame.