Simple but quite entertaining. I loved the voiceover
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FLIP OFF's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #720 | 3.333 | 3.333 |
| Enjoyment | #769 | 3.444 | 3.444 |
| Overall | #1057 | 3.326 | 3.326 |
| Seriousness | #1068 | 3.444 | 3.444 |
| Creativity & Theme | #1148 | 3.481 | 3.481 |
| Visuals | #1768 | 2.926 | 2.926 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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I think the best way to write my review is to explain my process of playing the first few rounds:
- "Alright, so I can pick up and throw with my left click"
- "Oh, but you can throw with right click, as well, right? I'll click it while the bottle's still flying"
- "Oh hey, the right click does the middle finger! That's fun. I'll throw again."
- "Dang, that throw failed too. I'll do the middle finger to show how upset I am."
- "WAIT THE MIDDLE FINGER MAKES THE BOTTLE BOUNCE??"
This is all to say that the process of learning how to bounce your bottle by flipping the bird felt extremely intuitive. I learned it quickly despite not seeing that instruction anywhere.
Awesome "Spin" on the theme (heh), loved the physics, i did find a bug (at least i think it is one) that when you reset the throw, with space or MMB, the score is reset, but the multiplier isnt, so i just got a really big multiplier and fliped the bottle with as little force as possible, and it worked!
Really fun game,really fun physics, loved it, keep it up!
The sound effects and voice lines are a real tearjerker! I feel like this would do great in a VR setting. Great physics simulation, flipping the bird though was a real nice touch. Subtle yet very effective. Great job!
Full marks for creativity! I enjoyed the voicework, got to hear a lot of insults XD
This is one of the best ideas I've seen yet. Simple, but awesome. Unfortunately, I could not prevent sideways momentum from ruining any chance at flipping the bottle. The actual flipping mechanics were so close to feeling good, but I could not flip straight enough to get any control over them.
I did, however, score quite highly. You can flip off the bottle as many times per throw as you want, so I just did that until I got a good flip randomly. Not satisfying. But seriously, a little fine tuning and this could be excellent. You could make more physics objects to flip, fine tune the flipping so I don't have the problem above, limit flip offs to 1 per throw, and this could be a great time spender.

Ummm my bottle doesn't exist anymore (╥_╥).
Really fun idea. Love the voice acting.
Neat! I like the idea and I love the goofy art and hand animations. Clever and funny use of the theme as well.
I wasn't sure if it is intentional that you can continuously "flip off" or not. Sort of feels like it defeats the purpose of trying to get the bottle to land, although I don't know that it felt like I had significant control over the outcome either way (also possible I'm just bad at it, haha).
Either way, definitely satisfied the part of my monkey brain that likes to see big numbers. Something I wish I had better captured in my own entry, to be honest. Good work!
Its fun to throw the bottle around but after a point I cant see it clearly. If you can't get the flip in the first few flip offs, your bottle will go really far away. Wish it was easier...
Very fun little game and great soundeffect haha. I know it's not that serious, but the fact that you can use the "Flipping off" mechanic infinitely and still get a legit score in the end takes away a little from actually getting a good score normally (I guess you can just check the time for a ""cheated"" score. Would be fun if you got like a "You flipping cheated!" and lost your points if you used that. 
Simple concept but the physics and the sound effects really make it fun to play.
I swear to god I could not land a single one in 10 minutes :D It is fun to get the feel of it and learn to use the momentum but damn it is difficult :D
This was our entry with my team: https://egodeath4397.itch.io/spiral-energy
The audio for flipping it off was pretty awesome, got 163k points! Interesting concept that could definitely be expanded on, for what it is the physics feel pretty nice.
Cute game! It's very satisfying watching the number go up! A more intricate combo system could be a fun way to add some extra depth. Good work :)




Really fun physics!
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