Pretty fun game! The concept is pretty solid, and most of the puzzles are well designed. I was able to figure out what was going on very quickly without any sort of tutorial, which is a good sign. I also love Gooby's sprite; he's adorable.
The previous comment by CandlestickDev covers most of my other thoughts, but I have a few other things I'd like to note:
- The two-button control scheme feels really unintuitive. Since this is a physics-based game about moving stuff, I'd expect to just drag things by holding left click. If not that, it would also feel natural to use left-click for both picking things up and putting them down. But splitting those two actions between left- and right-click breaks expectations while not really accomplishing much (e.g., it's not like left-click does anything while you're holding something).
- I'm not a huge fan of the audio here. I could do with the wacky sound effects or dissonant music individually, but together. I much prefer what's here to having no audio at all, and I really appreciate that almost everything has sound effects (unlike a lot of other games in this jam), but hearing "gooby" constantly got old fast.
But those notes aside, great stuff!






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