Ended up owing them half a million dollars, just my luck...
I don't know how you managed to make the game so polished in just a week, I had a very fun time playing it :)
| Criteria | Rank | Score* | Raw Score |
| Visuals | #11 | 4.786 | 4.786 |
| Audio | #104 | 4.000 | 4.000 |
| Overall | #118 | 4.064 | 4.064 |
| Enjoyment | #365 | 3.786 | 3.786 |
| Creativity & Theme | #439 | 3.964 | 3.964 |
| Seriousness | #519 | 3.786 | 3.786 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Ended up owing them half a million dollars, just my luck...
I don't know how you managed to make the game so polished in just a week, I had a very fun time playing it :)
I really like the art and dialogue, and the audio is also nice. At first I thought it was fully RNG-based (I got - 50000 on my first run lol), but there's actually quite some strategy behind it! Very fun game, really enjoyed playing it after I got the hang of it :D
Also, love the sea slug logo, it's very cute :>
Great game! Looks like we came up with a similar concept!
I really enjoyed the game. Unlike in other gambling-adjacent games in this jam, this game actually made me feel like I was in control.
I lost my first go, because I was still adapting to the mechanics, but won on my second go!
Good game!
Great art, great audio design, and great use of the theme! I feel like the gameplay might've been a bit off, but everything else was absolutely stunning. Congrats! :)
Very good I could see this becoming a real commercial game! Loved the artstyle the main menu being a tv was so creative and awesome! I made a little over 4million. Nice job :D
LOVED the art style! Sound design is phenomenal as well, the dialog is also very funny. Overall I loved the entire vibe and think your team did an amazing job!
A great idea with a superb execution. The visuals are beautiful and combined with the sound effects, it genuinely felt like sitting in front of a real game show. Excellent work!
I was supposed to walk away with $11,006,250 but only got $1,000,000 just like the host said he would only give... but my missing 10 million!? LOL I got an insane multiplier of 81x plus a couple 2.5x, it felt so good! Very much enjoyed all the humor put into it and the amazing feeling of experiencing a gameshow. My only suggestion is allowing the player to spin the wheel vs. it spinning automatically when it's time. Visuals and SFX were spot on. Excellent teamwork!
i feel so immersed in this! it's a really good game! theres not many games that feel like you're actually in the moment and this is one of them! i had a lot of fun trying to manipulate the wheel to my liking, i wish the host was more of a character but i do like the dialogue either way, its very creative. the wedges are really fun. overall a really solid and good game.
the only criticisms i have is that the text can also be kind of hard to see at times.
I'm glad you enjoyed the game! I've learned that making a game with good presentation is but as important as good gameplay so I've been trying my best to get better in that department, so I'm glad I teamed up with sum and gabone_audio, they I think they nailed it!
As for the text, yeah it seems like other people are having the same issue, nobody pointed that out during development so it went unchanged since I first made the UI for it unfortunately.
Very unique visuals, really does feel like one of those old TV's (that I'm too young to have ever used to be fair). Spinning and hitting the 50k with a big multiplier feels sooooo good. Great game!
I don't know how you managed to make me feel the same rage as the Stardew Valley Fair wheel due to my bad luck, but you managed it, haha. I have to agree with sowalo, this did feel incredibly polished and complete for the short time span we had. Well done!
Wow, amazingly polished for a 7 day game! The old-school game show aesthetic with the CRT works really nicely, and I love the attention to detail throughout the game. The way you tied the game mechanics' explanations into the dialogue is excellent. It's difficult to create something actually fun to play in such a short time, but you pulled it off. Impressive work!
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