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A jam submission

OrbitailView game page

juste, spin that cat bruh
Submitted by khernEL — 4 hours, 14 minutes before the deadline
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Play orbitail

Orbitail's itch.io page

Results

CriteriaRankScore*Raw Score
Seriousness#6603.6943.694
Creativity & Theme#8553.6813.681
Overall#9093.4253.425
Visuals#9273.5563.556
Audio#9473.1943.194
Enjoyment#13673.0003.000

Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

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Comments

Viewing comments 40 to 21 of 55 · Next page · Previous page · First page · Last page
Submitted

Very good concept and well polished! Little confusing, a tutorial or even written guide on how it is supposed to work would've been great. Other than that initial confusion, it does seem to be a well put together game with some serious polishing work behind it, good stuff!

Developer

thank for playing bruh, there is a desciption 

Submitted(+1)

Very neat idea! I liked the art and the music a lot. The controls didn't mesh with me too well but that might just be a skill issue on my part. Very impressive job especially for starting half way through the jam. 

Developer

big thank for playing bruh

Submitted(+1)

This is one of those simple concepts that make for really nuanced gameplay. It was honestly kinda mind bending trying to dodge everything while being restricted to the orbit. I think you've done an effective job!

Developer

thank you for playing

Submitted (1 edit) (+1)

Really liked this one I love the idea I didn't fully understand the microwaves but they were super serious  did get overwhelmed by enemies at times but the spawn were very balanced I feel still!
Normally I say a little more but I feel like you did hit all points on here!

Developer

thank thank thank  for playing bruh, your happiness to play give me happyness too   ;)

Submitted(+1)

Awesome game. I really like how I kept going back into it with upgrades and got to a point where objects were picking up speed, forcing me to lock in and lean forward on my keyboard to get that last heart-crushing dodge.

Great stuff khernEL! 🧑‍🚀

Developer

pretty thank Adam!, i'm really happy you've enjoy it,    ^^

Developer(+1)

Controls: A:change direction,     S: acceleration  D: make it boum

Submitted(+1)

For a start the controls didn't click with me, but once they did I found it fun timing the spin. It would be cool with added pickups that provide some kind of power-up or invincibility.

Developer

yeah you're right, i'll add it if tha game have a good ranking, thank you for playing

Submitted(+1)

A very fun game! The gameplay is simple and works well! I really like the vibe and the art style! Great game!

Developer

thank you thank you thank you!

Submitted(+1)

Very fun! the visuals and music were really good, and an interesting concept

Developer

thank for playng, really enjoy that you've enjoy it

Submitted(+1)

It's intuitive, it's fun to play and that's the main thing, I didn't quite like the visuals and music, they aren't bad but feel kinda messy to me on the contrary, VFX and SFX are pretty cool and on point. Good job!

Developer

thank for pllaying bruh

Submitted

Controls took a while to get used to, but after I got the hang of it, the game got really fun

Developer(+1)

thank for playing

Submitted(+1)

Loved the gameplay concept though a few times I had no way of dodging the projectiles but still it was fun to play

Developer

yes it's can be sometime very hard to dodge, thank for playing

Submitted

Very fun game! Love the art and sounds. Very enjoyable!

Developer(+1)

i enjoy the fact you've love it

Submitted(+1)

The spawning of projectiles is a lil off at times, but the core gameplay loop is there - I could see it being expanded on to make it a real quick-reaction style twitchy game. Flipping back and forth to dodge projectiles and pick up the ones you're after is pretty neat - the main thing I think this needs (unless I was just really bad at this, and never found it) is some way to go back to the shop menu naturally when a "run" ends.

The core concept is there, the sounds and music are a bit rough but they all cohesively fit. It gives me the same kind of early 00's era game vibe that stuff like nyan cat does. Definitely has that flash game vibe to it - I could see a finished version of this being a fun lunch-break or mobile game.

Developer

thank for replly and annalysis

Submitted(+1)

Very fun concept but sometimes the projectiles would spawn in a way that was literally undodgeable and was a bit frustrating. But overall i loved the art and theme!

Developer

thank for playing

Submitted(+1)

this game is way too hard for me, got 340 score.otherwise pretty cool and intense, stay serious!

Developer

thank

Submitted(+1)

The big hitboxes made it very hardcore and fast-paced, but I enjoyed the psychedelic visuals. Kinda reminds me of that PUSS! game. Well done!

Developer

thank for playing

Submitted(+1)

This was a fun concept with a ton of potential!

Really good visuals and audio.

I enjoyed the snappiness of the gameplay and the intensity of dodging all the incoming objects while on the orbiting track! The controls feel awkward though and a different configuration would be welcome. I also never really understood what the "boom" does.

Overall a very creative implementation of the theme and core game loop, well done!

Developer

pretty thank for playing bruh

Submitted(+1)

I had a lot of fun playing your game! I really enjoy playing bullet hells and you created such a unique twist on it that fits well into the theme! I also liked the art style and the replay-ability with the permanent upgrades. Great game!

Developer

thank you for pllaying bruh, really enjoy the fact you've love it

Submitted(+1)

Awesome art and interesting take on the bullet hell genre.

Developer

than you for playing, have you seen the pizza with rats on ? ^^

Viewing comments 40 to 21 of 55 · Next page · Previous page · First page · Last page