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FLIP OFF's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #720 | 3.333 | 3.333 |
| Enjoyment | #769 | 3.444 | 3.444 |
| Overall | #1057 | 3.326 | 3.326 |
| Seriousness | #1068 | 3.444 | 3.444 |
| Creativity & Theme | #1148 | 3.481 | 3.481 |
| Visuals | #1768 | 2.926 | 2.926 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
Simple but quite entertaining. I loved the voiceover
Neat and amusing. :) I liked the voice acting!
The number must go up
big number good 8) thanks for playing!
I think the best way to write my review is to explain my process of playing the first few rounds:
This is all to say that the process of learning how to bounce your bottle by flipping the bird felt extremely intuitive. I learned it quickly despite not seeing that instruction anywhere.
haha thanks for sharing, it was a funny last minute addition that I think adds a lot :)
Liked the idea a lot and the sfx hahah Very original!!! Good job!
Thanks so much for playing :)
Awesome "Spin" on the theme (heh), loved the physics, i did find a bug (at least i think it is one) that when you reset the throw, with space or MMB, the score is reset, but the multiplier isnt, so i just got a really big multiplier and fliped the bottle with as little force as possible, and it worked!
Really fun game,really fun physics, loved it, keep it up!
Thanks very much and good find! I didn't manage to fix it in time but at least number go up make feel good
Big flippa :o thanks for playing!
The sound effects and voice lines are a real tearjerker! I feel like this would do great in a VR setting. Great physics simulation, flipping the bird though was a real nice touch. Subtle yet very effective. Great job!
Thanks very much, had a lot of fun making it ^^
Full marks for creativity! I enjoyed the voicework, got to hear a lot of insults XD
Thanks for playing!
This is one of the best ideas I've seen yet. Simple, but awesome. Unfortunately, I could not prevent sideways momentum from ruining any chance at flipping the bottle. The actual flipping mechanics were so close to feeling good, but I could not flip straight enough to get any control over them.
I did, however, score quite highly. You can flip off the bottle as many times per throw as you want, so I just did that until I got a good flip randomly. Not satisfying. But seriously, a little fine tuning and this could be excellent. You could make more physics objects to flip, fine tune the flipping so I don't have the problem above, limit flip offs to 1 per throw, and this could be a great time spender.
Thanks very much for the feedback, agree with it all! I'm excited to develop it further
Ummm my bottle doesn't exist anymore (╥_╥).
Really fun idea. Love the voice acting.
Thanks for playing :)
Neat! I like the idea and I love the goofy art and hand animations. Clever and funny use of the theme as well.
I wasn't sure if it is intentional that you can continuously "flip off" or not. Sort of feels like it defeats the purpose of trying to get the bottle to land, although I don't know that it felt like I had significant control over the outcome either way (also possible I'm just bad at it, haha).
Either way, definitely satisfied the part of my monkey brain that likes to see big numbers. Something I wish I had better captured in my own entry, to be honest. Good work!
Thanks for playing! Its definitely harder than I intended 😅
Its fun to throw the bottle around but after a point I cant see it clearly. If you can't get the flip in the first few flip offs, your bottle will go really far away. Wish it was easier...
Yeah I agree, thanks for playing!
uhh its not coming back i think i broke it its been 2 minutes
Someone's got a strong arm jeez 💪
Very fun little game and great soundeffect haha. I know it's not that serious, but the fact that you can use the "Flipping off" mechanic infinitely and still get a legit score in the end takes away a little from actually getting a good score normally (I guess you can just check the time for a ""cheated"" score. Would be fun if you got like a "You flipping cheated!" and lost your points if you used that.
Thanks for playing! I did think about how to make it more balanced, and for the time being it was too fun to spam noscopes 😁
Simple concept but the physics and the sound effects really make it fun to play.
Thanks for playing!
I swear to god I could not land a single one in 10 minutes :D It is fun to get the feel of it and learn to use the momentum but damn it is difficult :D
This was our entry with my team: https://egodeath4397.itch.io/spiral-energy
Thanks! Yeah it's much harder than intended, I need to work on that 😅
The audio for flipping it off was pretty awesome, got 163k points! Interesting concept that could definitely be expanded on, for what it is the physics feel pretty nice.
Thanks so much!
Didn't land a single one and still had fun
Thanks! It's tougher than I hoped sorry 😅
Cute game! It's very satisfying watching the number go up! A more intricate combo system could be a fun way to add some extra depth. Good work :)
Thanks so much for playing! I would to continue developing the combo system, it really does need some more depth. Hope you enjoyed the audio 😊