Holy shit the perspective and everything was so good! There was one thing that bugged me and that was that the arrow showing where I was walking was never where I clicked it was always below it. But loved the game and my favorite part was the MS paint at the end hahaha
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Breaking Carrots's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #31 | 2.858 | 3.500 |
| Special Object Implementation | #34 | 3.130 | 3.833 |
| Gameplay | #35 | 2.449 | 3.000 |
| Fun Factor | #42 | 2.313 | 2.833 |
| Audio | #44 | 1.905 | 2.333 |
| Overall | #44 | 2.472 | 3.028 |
| Theme Implementation | #55 | 2.177 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Yes
What tools and 3rd party assets did you use?
Don't
How did you use generative AI? (If you did)
Don't


Yes, we just didn't have enough time, so we had to cut the story short because I was a 3D artist at the graduation party.
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