I wanna play games where people haven't had the chance to add good visuals and i want to give them a try. So please leave them down in the comments.
If you want you could try out my game as well https://zealouslyguy.itch.io/spinning-over-it
I wanna play games where people haven't had the chance to add good visuals and i want to give them a try. So please leave them down in the comments.
If you want you could try out my game as well https://zealouslyguy.itch.io/spinning-over-it
im rating urs and give mine a try , i drew sm things but its still bad looking (make the screen bigger for the ui to be nrml) /jam/theveryseriousjuniperdevgamejam/rate/4703111
Hi, i’ve been having a lot of doubts about my game art. I’m not sure if it’s poor or just manageable, and I’d really love to hear your honest feedback on it. Thank you!
/jam/theveryseriousjuniperdevgamejam/rate/4718469
https://subpixelstudios.itch.io/experimental-shooting-game-with-spin-mechanics-b...
the decision to go for atari graphics was always the intention and definitely not picked because of time constraints
hmmm I went for a very unique style since I didn’t have much time and people say it’s interesting art: https://timothyshaper.itch.io/spirit-sword
Hope you have fun! /jam/theveryseriousjuniperdevgamejam/rate/4693067
It's all pixel art that I made lol, along with some very basic shapes :)
/jam/theveryseriousjuniperdevgamejam/rate/4713246
hope you enjoy the game
I really liked your game! The physics led me to some interesting movements to get past some of the obstacles!
here's mine: /jam/theveryseriousjuniperdevgamejam/rate/4709147
Here is Spin-y World, I would say the game doesn't have good graphics because it's the default unity visuals.
/jam/theveryseriousjuniperdevgamejam/rate/4720362
Our game didnt have an artist at all so you could try it out
https://s3raphimm.itch.io/mouse-mashers
It was basically the core of the work for us, we spent a few hours thinking about the concept for the game, then the majority of the time was spent on laying out the framework for the multiplayer aspect, some time for the gameplay itself, and then the rest of the time was spent making sure everything works in multiplayer whilst fixing some mp related issues, and then a few hours for polish and UI/UX
Rate Gravity Run by 31math62 for The Very Serious Juniper Dev Game Jam - itch.io
People really do not like my art
I made my game by myself in less than 24h so I guess we can count this as simple art? i spent really small time on each model to paint in blender
/jam/theveryseriousjuniperdevgamejam/rate/4720018
https://zehmar.itch.io/spin-a-boss here this is mine, the art aint like too "simple" but personally i believe only one is well made, regardless, ill play your game too! it looks super cool!