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Spin The Ball's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #1429 | 3.303 | 3.303 |
| Enjoyment | #1432 | 2.970 | 2.970 |
| Overall | #1873 | 2.806 | 2.806 |
| Audio | #2109 | 2.394 | 2.394 |
| Seriousness | #2140 | 2.848 | 2.848 |
| Visuals | #2274 | 2.515 | 2.515 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
I like the idea for this game! I just felt that getting through the glass was a bit too hard. I really liked this game otherwise! Great job!
Interesting spin mechanic. I had a really though time getting through the glass... got it eventually though and I had fun doing it 😏
Thanks
The concept for this is really interesting! I think the idea of spinning the ball adds a layer of strategy to the game which makes things fun & creates lot of potential for how challenging the puzzles can get. It can be tricky sometimes to figure out a pattern on how the different spin directions work, but overall this was solid!
Really interesting! I think the spin mechanic might be flipped because for me I intuitively gave backspin off the ceiling to make it slow down but i had to go the other way. Other than that I don't think I've seen a game with such a simple mechanic so good job!
Thanks for the feedback
Initially I didn't really understand the need for the spin aside from just being a fun mechanic. Because I was able to complete the spin introduction and the next few levels without using it. But once the glass was introduced I started enjoying the game even more because I was actually encouraged to use the spin. Aside from that nitpick its a very satisfying and creative game.
Thanks. Yeah, because I made the levels the last day, the quality of the puzzles wasn't too high.
Really satisfying puzzle game! I enojyed the level design and mechanics, and I think with a bit more polish this could be a great full release
Very creative idea. Loved this great. It wasn't to easy or impassible hard.
The sound effects were way too loud for headphones and just didn't sound good. Idk if im confused but I couldn't get past the first level with glass I'd think you would right spin off the left wall because it would bounce you straight towards the glass so you didn't lose too much speed hitting multiple but it didn't give speed then and the left spin would just bounce the wall around the room. I really liked the first couple puzzles I was able to play though and the main mechanic was really creative!
Update: I was able to use the level selector to skip past that level but am also greeted by another song added on top of the current one each time selecting a level lmao
My bad on that one the game manager which has the music get inistialised on the main menu so its stacked on
Also i can do every level on the first try but thats probably bc i made the game and tested it a lot. So the levels arent impossible but i guess they are hard.
It's pretty fun to play. I just didn't notice the text that says "press s to restart level" somehow so I was just waiting for the ball to lose moment. Keep up the good work!
Thanks. I should have put the controls in the description.
Nice puzzle game. Maybe it’s a skill issue on my part, but even at the end I wasn’t quite able to predict the behavior of the ball with the different spins, so I ended up relying more on trial and error. Either way, nice little puzzle game. 5 spins out of 5.
Thanks. I agree that its a bit unpredictable.
Very cool puzzle game!
Thanks
The spin ball mechanic took a little to get used to, but the puzzles once you get used to it feel really nice and rewarding!
Thanks. And also yeah the spinning mechanic is a bit unpredictable.
Nice job!
Thanks
Hey its a nice experiment! I did not expect this game to have and ult tho xD
Nice idea, well done!
It would be nice to have a way of restarting the level with a button instead of having to wait even though you already know you missed
There is Its said in the first level its 'S'
Oh, then I'm sorry I missed that!
I liked the idea, but the ball was reacting in unpredictable ways, so it was hard to finish the levels without many retries. But in general, a really spinny cool idea
Thank you. I guess because I coded it and spent much time with the ball, it seemed predictable to me, but looking from the outside, it is indeed pretty unpredictable. Still, after all the many tries aren't so bad since there aren't many levels, and if you did every level on the first try, it would take like a single minute to finish the whole game.
The spinning mechanic is interesting, but I had a hard time knowing how the ball would react when it would hit at certain angles