Everything was great I loved the art! but one preference would maybe make it so you have to make the drink in a certain time or they get mad. some thing to add a challenge aspect. also (save brian)
Play SeriousSpinnySmoothies
Spin up a drink's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #31 | 4.667 | 4.667 |
| Seriousness | #170 | 4.111 | 4.111 |
| Overall | #170 | 3.993 | 3.993 |
| Enjoyment | #373 | 3.778 | 3.778 |
| Audio | #498 | 3.519 | 3.519 |
| Creativity & Theme | #540 | 3.889 | 3.889 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
I love the artstyle, the music and the writing are nice too. I got the gear.
I saw the metagame prompt "Serve Brian" first, so when I saw in the tutorial that Brian was not a customer, I was both terrified and amused 😂
This was fun! I'd love if there was a bit more of a challenge to figuring out what each of the guests wants. For example, one mentions the recipe in their dialogue, and it'd have been fun if that recipe wasn't included in the book. If you had included a recipe called "brain blast," I absolutely would've been tricked by the final prompt, as well.
Fun game! Vibes really sold it. I would love to see more of a challenge or opportunity for player choice. Good work y'all!
I loved the ideia of a mix of Potion Craft with monster. Beautiful visuals with chilling music. Very cool game with a subtle but very presente spin mechanic. Well done!
Congrats on finishing the game! Always good to play a good old drink making game!
So cute! I love the vibe of this. The concept of just like a zombie-esque starbucks is soo funny! I wish there was a short cut to close the book, just as a quick little thing. I can see you expanding on this a lot too - A mechanic to buy more ingredients, improve the look of the store, obviously a way to flirt with/romance your customers too. Such a good foundation. Also, I want a tank full of Brians.
Yay Im glad you like it! And yep, XD very similar thoughts here. More characters and stuff. I feel a lot could be done, and we definitely wanna tell more of a story + we both loooove cozy horror stuff so yeah! :))) glad you had fun! (we need an as many brians as you can get into the cauldron drink stat)
Tf brian doing here... Anyways, nice work! Hope to see more! Adding a timer or a countdown could be nice
Super nice art style, really nice work! Funny choice of ingredients haha.
Love the art style, and the fun dialogue and vignettes of stories, working out the drinks they wanted was fun, poor brian. Gameplay could do with being more engaging but a charming little game.
A really fun game. The Brian Blast legit tripped me up for a second lmao… My only issue is that the trash bin was a bit too close to the cauldron. I accidentally binned a drink about two times. The cauldron spinning and the visuals are all awesome though.
Great little game! I had fun with all the recipes and seeing the different characters and their stories. Really cute!
This is really fun! I like this game! I especially love the writing in it.
The art and writing in this are awesome! It really made me want to know more about those characters, and I could easily imagine something akin to Coffe Talk, with more story between preparations
That said, I did feel like the gameplay could have a little more challenge. Just as things were getting really interesting (with the characters no longer actually saying the drink names), the game ended. Tbh I think what I really wanted was more of this game, cause I think it has a lot of potential and charisma!
PS: I love Brian
yay am glad you wanna know more about em! and true true, I think we joined the jam like three days late ;-; but DEFINITELY wanna add more to the stories, characters and drinks. and aaaa so flattered you wanted more of it, we will def add stuff! :)
And yeah! Brian is our dude we shrunk to make an ingredient we r so glad u love him even if you did make him into a smoothie
Really loved the visuals here. Looks like some serious effort went into that. Really cute idea and a well done theme.
I think a couple things could definitely help the player experience
Hovering over the cauldron I thought should light it up like the trashcan to indicate you drop ingredients there.
Something indicating how how long youre working for or how many customers or something to let you know how much youre progressing.
So glad you liked it ! :D And yep, making a note of all this cuz we do wanna expand the game and make it more user friendly. Also gonna add sfx to make it clearer when somethings been dropped in. And yeah, did think of either a money mechanism, or maybe like a shift/day/time system and also unlocking drinks :)
Hey so glad ya liked it!!! :D And yep yep, sound design coming right up. We're unfortunately not sound/music folks at all, so its great to have that feedback cuz we simply dont think <3 teehee. Also, a timer and stuff would be good, we're planning more characters so could definitely add like shifts and stuff :)))))))) yay!
This games visuals are really the highlight, I love how each character looks alongside the all of the design elements like the cursor being a hand and the speech bubbles are great, clear and readable too. The background and things you mix into the potions is also really nicely drawn. I also like that the characters don't outright tell you what they need per-say, there is character to the way they let you know with a satisfying gameplay loop making each drink. also Brian is amazing <3
I would like to see more sound effects added, the background music is nice but some sounds could play when you add in things to the cauldron like a pouring sound for the blood and poison and a plop for things like the eye ball. the spinning could be integrated more like maybe you have to mix the drinks a certain amount or you over mix and or under mix messing up the drink, i think that would help the theme stand out more.
Overall I really enjoyed this one, its a neat little game! I like it Picasso :)
YAY we r so glad u love Brian :3!!! we were thinking of like a minigame where you collect people named Brian. And tbh, yes that makes complete sense. we just forgot to think about sfx but that would definitely add to the asmr factor of plopping things into the cauldron. And yea :P we love mixology games and did our best to include spinning cuz we thought of a blender spinning and stuff. I do like the idea of spinning too long(causes an explosion) and too less (chunky drink) XD. Thank u so much for playin it!




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