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A jam submission

Wheels of DoomView game page

Fine Grain control to the next level, being able to control all four wheels individually only sounds good...
Submitted by D20 Interactive, Aditya Kumar, Metaltrack — 6 hours, 36 minutes before the deadline
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Wheels of Doom's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#19572.4982.818
Creativity & Theme#19932.9013.273
Seriousness#20312.9013.273
Overall#23372.4982.818
Visuals#26142.2562.545
Enjoyment#29031.9342.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

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Comments

Submitted(+2)

It's an interesting concept, though honestly i couldn't fully "feel" the car itself. I think the responsiveness feels sluggish and probably needs to be more sensitive.  Also that spinning tube was brutal, i couldn't get past that :P But a good concept to further work on and good work neverthelss!

Submitted(+2)

I think that this is a very cool idea! It could be really fun to control all four wheels, it is an interesting mechanical challenge! 

Unfortunately, at the current state, it is a bit to hard to get past the spinning tube..

Submitted(+2)

My car kept flipping over at the spinning bar part. I'm not sure how to get enough speed to clear that. Also, it seems like the high score is based on time but you can just sit in one spot and collect infinite score time. Great job overall though, keep up the game dev journey!

Submitted(+2)

Would love for the car to be faster, and the turning to be more responsive in order to handle that speed. The Game level design that part comes second on the priority list. Once you have the physics and controls improve, the level design will also get a lot more fun as it will give you more freedom and more possibilities. Great job tho, I like the overall concept and I'm looking forward to seeing more of this!

Submitted(+2)

I love the mechanics of this game. To be able to control the car by its wheels is a unique spin like driving a tank. Same with the previous comment, I feel like the car is very slow to be able to pass through the obstacles. Maybe a little tweak on it would really make it enjoyable. The game has a nice visuals, music  and audio feedback. Overall, it's a great game with potential. I'd like to how you could improve it in the future. Congratulations!

Submitted(+2)

I generally like the concept of a racing game with QWOP controls, but the gameplay needs a lot of tuning. The car feels way too slow. Sometimes I feel like my inputs don't really change the car's trajectory. The obstacles also feel either too easy or impossibly hard. Slowing the speed of the spinners to give a fast car a chance at passing and making the car at least 3x as fast would make this game instantly more fun. 

Developer

Hi, Thanks for the suggestion mate, I'm thankful you liked the concept, we will try and work on the things.


This is why I love game jams, one can get really good feedback. BTW I really like the Artstyle of your game submission.

Submitted(+2)

controls are  too hard  , didnt even got what are the controls doing even after so  much time given in game , i would really advice to improve that part , it wasnt playable for me atleast

Developer

Thanks for the suggestion, I guess a lot of visual queues are missing, we will try and improve the game in future. We really wanted the game to be hard but I guess it's too hard (even for me). Thanks again