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Orbituary's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #581 | 3.440 | 3.440 |
| Visuals | #870 | 3.604 | 3.604 |
| Overall | #1028 | 3.343 | 3.343 |
| Enjoyment | #1208 | 3.121 | 3.121 |
| Seriousness | #1265 | 3.341 | 3.341 |
| Creativity & Theme | #1551 | 3.209 | 3.209 |
Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
I think this game has potential and I'm surprised I haven't seen more space themed games. At the end of the tutorial I clicked "I'm Ready", though I wasn't ready at all lmao.
What I didn't like: long tutorial, not readable text/UI.
What I liked: space theme, different weapons, game loop felt good.
If you guys really want to release it on Steam, then maybe reconsider these spin mechanics, they should be intuitive to understand. This is a good game overall!
That was great! You could just improve how the text was written, because when it ajusted it felt hard to read and to focus on the text again. The font was also too small for the red writings on the bottom left-side. Good luck for the continuation of the game!!!
Really massive game for a 7 day jam! I loved the music and the general gameplay loop was fun! I think with a little more polish and readability, you have yourself a great game! I found it quite hard to see which end was the front or back, and the movement was a little tricky, however, a super cool submission! Good luck!
This game is very complete and very polished ! great job !
cool game! i love the artstyle a lot, hope to see more!
The most polished game I've seen yet! The art is so good, and the gameplay is just as smooth!
I got pretty far in upgrades until I eventually ran out of fuel and was stranded in space 😭
I really enjoyed the game. It really helped that there was a tutorial. The graphics were really nice. Only the UI could be a little improved but generally it is one of the best submissions I've played
I've felt like that the tutorial was a bit dense, and also the text bubbles were a bit hard to follow for me, as it always started typing in the center and jumped around when finishing a row. :D The game play was nice, although I was a bit lost that I've run out of fuel and I didn't really know what to do now (is it over then or is there some option to recharge? maybe it was mentioned in the tutorial?). Overall it looks pretty good and maybe with a bit of a slower explanation even I can get the gist of it. :))
The game is pretty cool and enjoyable, I love complicated games! The art looks vintage, which is really cool and fits the game well. Just the text animation could use some tweaking , it's kind of painful on the eyes jajaja. But anyway, this is a gorgeous game!
I like the pixel art, and the music is also really nice (especially the megalovania part heh). The game also has lots of content, and though it's a bit complicated, I had a lot of fun playing it :D
Loved your game, it was so fun to play it.
I liked the tutorial sequence, it has a nice amount of humor in it. The music is super cool (I think I heard a Megalovania riff at 1:49 lol).
The gameplay is very complicated, and the game would benefit a lot from introducing features incrementally, one by one. I also couldn't figure out how to refuel, I unlocked all 3 slots, but I only had two weapons, so the game equipped the gripper with my gun, which prevented me from shooting :
Overall, the visuals and especially audio are very nice, but gameplay is overcomplicated and convoluted. A simplification and a more incremental tutorial could be very helpful!
haha thanks ! (yeah it's a megalovania easter egg ;p )
i liked the concept and the visuals but there's alot of things and this makes the game very complicated and also i don't even know how to refuel. i ran out of fuel and then i was just stuck somewhere far. but overall, pretty cool game. i also had thee same idea but went with another thing
The concept is great, the art and the sound are really good, the text effect at the beginning look great but it also make the text hard to read. It's hard to get used to the controls, you need a lot of practice to move the ship and shoot in the direction you want, but other than that, you game is really good.
This game has a ton of systems packed in! I really liked the distinct buy and attack phases, and that even during the buy phase I had to keep my eyes peeled for asteroids. It was a touch overwhelming trying to remember everything and play optimally, but I don't usually play complex simulation-like games so that's partly on me haha. I didn't love how much the bullets could spread; sometimes they fired at a 90-degree angle, which was frustrating. I know some mechanics have to function not-perfectly in order to upgrade them, but that was a bit punishing. Overall, very cool that y'all developed such a full-featured game!
PEAK
Really cool!
The artwork is cool, the music fits the vibe and the concept is well done as well!
The controls are creative as well, took me a bit to get used to it but overall, pretty solid game!
^^
Very cool game!!
Tutorial was pretty long tho.
Takes some time to get used to it, but it is a good game afterwards.
Very cool art and sfx/sounds but the tutorial def must be changed, info dumping is bad!
Visuals are great, and game is quite complex. I wish the tutorial was less text as it was hard to digest the information. Also the UI could use some polish. The game mechanics themselves were a lot of fun though. Overall great game!