This is such a creative game, and I love the idea of a balancing act created by the move queue. Plus, angular momentum on a frozen water surface is serious business. Plus the music and animations are top-tier. I love the detail of the judge wojack-ing at you performing the moves successfully. 10/10 vibes
but HOLY CRAP THE MOVES GET WAY TOO HARD WAY TOO FAST. That plus the pixel font made it hard to tell which keys I needed to press in the first place. And the timing rings were SUPER thin for how many prompts got on screen with even the third move from the top. I'd recommend saving the whole "moving the prompts around the screen" bit for the very last move, if at all. Especially since the player is juggling momentum at the same time.