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What time of the year are people more available for jams?

A topic by Vibrant created 30 days ago Views: 164 Replies: 7
Viewing posts 1 to 5
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The title is basically my question.

I've noticed there are heaps of game jams being hosted, but the majority of them seem to end up with only a small number of participants.

Is it just the time of year? Are people too busy to join smaller jams? Do people just prefer staying in their comfort zone and entering the same familiar events? Or is there some trend I'm completely missing?

I come across plenty of jams that genuinely spark my interest, yet they still seem relatively empty.

Then there are the giant jams on itch.io. They always seem to be marked as important, featured on the front page, and attract thousands of entries.

Is that because itch.io benefits from the traffic those jams bring? Are featured jams hand-picked by the site, or is there another system behind it?

What confuses me is that I've seen smaller jam pages with an incredible amount of effort put into them great presentation, clear rules, thoughtful themes yet they struggle to gain traction. Meanwhile, some of the bigger jams seem to throw up a single image, offer no prizes, and still receive thousands of submissions. ( Even though the themes are generic as hell, weather that is on a voting system in discord, a random selection of peoples suggested themes. They are boring and plain. )

I'm not complaining, I genuinely want to understand how it works. Is it purely reputation and momentum, is there a seasonal pattern to participation, or are there other factors that determine whether a jam succeeds?

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Hard to say, I can only make smart guesses for the reason of lacking participants. I have thoughts that holidays are best time for game jams cause people have more time to make something for game jams.

However, my best guess would be youtube followers or viewers. GMTK Jam had 9000+ entries while Juniper Game Dev Jam had 3000+ entries. That's 9x and 3x more (respectively) than Ludum Dare which is held regularly. So yeah, probably reputation does have impact on participants number. 

Valid response, I still think it is a shame though for those who are putting in endless effort to get things happening.

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The summer and holidays. For example, I only did Brackey's 2026-1 because it was during a break.

This is similar to my response on the comment beneath you. But the timing makes perfect sense, but the giants have already hogged those spaces, taking thousands of potential participants without even trying and having it automatically featured is a huge kick in the guts for new and fresh scenes to roll in.

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People are available for jams after the fruit harvest ;-)

Joke aside, they are available when they have free time like during the summer holidays and when the weather is bad (too cold or too hot) and forces people to stay indoors.

This makes a lot of sense, but how would you accurately time a jam though  in these periods as it seems that the giants have already hogged the majority of the community during these times, they have pre planned positioning of their jams and they seem to be featured automatically wiping the effort of the smaller jam host before they get a chance as it is.

As many developers will join the giants jams, you should make sure your jam does not overlap with them. And ideally, not be immediately adjacent to one so the developers can rest from the giant jam before or after joining yours. Also consider an original element like the small size file for this one.