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Seed Apocalypse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audience | #23 | 3.674 | 4.500 |
| Theme | #30 | 3.674 | 4.500 |
| Aesthetic | #36 | 3.266 | 4.000 |
| Overall | #42 | 3.033 | 3.714 |
| Impact | #42 | 2.858 | 3.500 |
| Concept | #45 | 3.266 | 4.000 |
| Production Plan | #51 | 2.449 | 3.000 |
| Scope | #52 | 2.041 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I think the concept of having the player take an active role in becoming environmentally aware is immersive, and I like the short background story for the player character, but I am having trouble connecting the currently described framework for the gameplay and environmental awareness. Other than that, the scope may also be quite large depending on the specifications of how the system is implemented, but I think this could be a cool simulation-based environmental-themed game.
It's a cool concept, but I would be concerned about accomplishing your vision for the game within the next 5 weeks.
Do not hesitate to use a translating service if english is not your mothertounghe - I do that too :)
Regarding the topic: This is legit and currently important to talk about, yes, High Tech Progress is consuming a lot of fossil earth minerals and materials which will deplete some day. Besides this it affect greatly the surrounding areas plant and nutrients population. A very important topic to raise awareness about!
BUT: Planting seeds is not a valid solution for this problem.
Sounds like an interesting game, but maybe too ambitious? It wasn't clear from your project plan what you could cut if you're running out of time. It also wasn't clear what kind of real-world data you plan to incorporate in your sim. Overall, sounds like a game I'd like to play!