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Haha, "Team Beans",  I love it. Great concept! I always appreciate a good shop simulator game, and I think this works very well for the theme and also educating players about solving nature-related problems. I had never heard of Trash Goblin before until now, but upon looking at it that is exactly what I pictured in my head based on your description. I like this idea because it includes a lot of problem solving and creative thinking for the player, and also opens up the door for a wildly creative narrative with the incoming NPCs.