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I like the satirical premise! it has a lot of potential, and the contrast between nature and the data center is a fun idea. The pixel art direction and 8-bit soundtrack also seem like a great fit for the tone you’re going for.

My only suggestion would be to expand a bit on the gameplay loop beyond collecting items. Adding a few details about enemies, abilities, or progression would make it easier to see what makes the metroidvania experience unique. Overall, it’s a solid concept with a clear theme.