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My game never appeared in "Recent".

A topic by EXQUISITE Studios created 27 days ago Views: 343 Replies: 13
Viewing posts 1 to 8
(+6)

Hello,

I'm posting this because our game Bewitched still does not seem to appear in the Recent Updates / Recently Updated section after publishing a major update. This already happened when we first released the game.

At the time, we were told that we should wait, as it could take some time. We waited several weeks, but nothing ever changed. We eventually assumed we did something wrong and hoped that things would work better for version 0.2. Today, we released version 0.2 of the game. We uploaded the new public builds, made sure the page is public, and published a devlog marked as a Major Update.

However, several hours later, the game still does not appear in the recent/updated listings. We can see other games appearing or reappearing in the recent sections after updates, but ours does not seem to be indexed or boosted at all. This is seriously affecting the visibility of the game, especially after a major update that took a lot of work, testing, and polishing to prepare.

We honestly don’t know what we are doing wrong, and we can’t find any solution on our side. We've read every guides and followed every steps but nothing seems to be working.
Please, could you help us check if there is an issue with the project’s indexing, visibility, or major update freshness boost? This visibility is very important for a small project like ours, and we would really appreciate your help.

Game page: https://exquisite-studios.itch.io/bewitched

Thank you very much for your time and help.

(+1)

However, several hours later, the game still does not appear in the recent/updated listings.

Try weeks.

Up

Can I get an answer or some help from a moderator/administrator ?


thank you,

Exquisite studios

im pretty sure they dont index NSFW i dont know tho

oh wait nvm they do

up

Admin(+1)

We don’t make any guarantee that a major update will provide a boost to your game. I encourage you to operate your game as normal without the assumption that itchio will automatically give your traffic. Once your page establishes reputation in our system then it’s more likely that your update posts can contribute to a boost in our algorithm.

Your game page is otherwise indexed.

Thanks

Hi,

Thank you for you response. I don’t understand how « recently update » is not systematic when the game is recently update. You are telling me « if you want visibility you have to be famous » but we need visibility for that. I dont get it.

Admin (2 edits) (+1)

I’m not telling you have to be famous. I’m just trying to give you a realistic understanding of how things are. Showing up in the new and recently updated page for a brief moment isn’t going to make you successful. You’re going to have to do a lot of work on your end, and don’t expect itch.io to magically make your game take off, especially if you’re essentially a relatively new account. You have to build a community like every other creator.

(1 edit)

And I totally understand but when I spoke about it with other game creators(especially NSFW), their statistics were clearly showing that being in the recently update is a must have. I’m working my ass off on my end, but idk how itchio is helping me to build a community if players have to dig for 5 minutes to find my game.

(3 edits)

Plus, I do not expect itchio to make me famous, not at all. I’m saying that every other website where my game appears is helping me and giving visibility to the game by making it appear in recently update or new game at least. I dont understand why itchio doesn’t and just leave me at the bottom of the search.

but idk how itchio is helping me to build a community

Itch is not doing such things. That's the point. For this to happen by merely existing on Itch you need a lot of luck and a very good game.

Do not expect wonders. Your game is very AI heavy and that's not popular. You are actually doing well. Could be worse, could be better.

As a side note please read this /t/2885012/tips-for-reducing-the-size-of-your-build Your game seems quite big for a version 0.2

why itchio doesn’t and just leave me at the bottom of the search.

You are at the top of search at #3 at the moment. But why would people search your game by name?

If you talk about tags, your game has zero characteristic tags. You use 6 tags to tell people it's an adult game. And the remaining tags tell it's a visual novel. So what do we know about the game by finding it in those tags?

Your description says this: Free-roaming and exploration and one of the screenshots shows the word quest. Are you sure, this is only the genre visual novel - or at all? Your passive discoverability might do better if you would use some interesting tags, instead of so many redundant tags. Why even tag renpy? You have that as meta information.

Anyway, what might be missing in this thread is this bit of information: major updates need "approval" to have your game featured in top of recent again. I guess we can assume that there is a filter that presorts the games maybe. But it is said that this approval is human approval. So someone has to hit an ok button to allow the time stamp update. And your game is only 3 months old. Updates are not major updates, they are updates.

Oh, and if you were to have some distinct tags, you would still appear in the top pages of those tags. Your game is only 3 months old.

This whole mechanic is dubious in my opinion. What about developers that update their game without a major update? There should be two "recent" sortings. Maybe three. And one of them should be by publishing date and be fixed. I was very surprised, when I learned that the recent sorting was neither a pure update sorting (which is easily abused without some cooldown to prevent spam), nor a publishing date sorting, but some unpredicteable mix of those two.

Thank you for the detailed response. The information about the tags, build size, and the manual approval process for major updates is genuinely useful, and we’ll review those points.

To clarify, I never expected itch.io to make the game successful simply because it exists on the platform, nor did I expect “wonders.” We are already actively promoting the game elsewhere and working hard to build a community. My concern was specifically that the game had never appeared in the recent listings—not even briefly—either for its initial release or for this update, while those sections seem to be an important source of discoverability for many similar projects.

Version 0.2 represents several months of work and adds a substantial amount of new content, so from our perspective it was a major update. However, I understand now that itch.io may not classify updates based solely on the amount of work or content added, and that the freshness boost is neither automatic nor guaranteed.

Regarding the tags, that is a fair criticism. We focused too heavily on describing the format and adult nature of the game rather than its actual themes and gameplay features. We’ll take another look at them and try to use more distinctive and relevant tags.

Thanks again for taking the time to explain this and for sharing the build-size guide.

(+1)

I do not know how Itch classifies updates or what they consider for approval. But without actually comparing versions and playing them, they can look at the raw data. And in my opinion, "major" updates in a game so early in development are not really major, no matter what effort you think you put it.

If I were to make a filter, I would not even consider an update to recent in the first few months at all. You are still at the chronological place of a game 3 months old. Select a few characteristic tags and you appear on page 1 of recent on those tags.

Another thing to consider, the people that do frequent the recent section might do so regularly. And they will recognise the game, since it is futile to just aimlessly browse recent for all games. They will have made some tag selections.

For example, if you select ai graphics, visual novel and adult games, thats only about 20 pages - and those are very bland tags. An interested player can skim all those in a weekend and put interesting games in a collection for later view. If you appear on page 2 or on page 7 makes little difference in my opinion. And if Itch just approves all devlogs, the most recent pages will show the same games over and over again.

You do not want to appear on top of recent, you want to appear high in popular.