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MergeColony's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| THEME: How well the theme is used? | #30 | 3.885 | 3.885 |
| POLISH: What is the overall quality of the game? | #31 | 3.885 | 3.885 |
| FUN: Is the game enjoyable to play? | #43 | 3.346 | 3.346 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://codeberg.org/Priklen/MergeColony
Team members
Priklen https://gigores.itch.io/
Marc https://mhartszi.itch.io/
Sai-Tess https://sspx-sai-tess.itch.io/
koff https://kofaniy.itch.io/
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Comments
Good quality, but the gameplay is confusing, i put a generator and drill on copper and nothing was mined, skill issue of mine probably, but looks nice!
Most likely, you didn't have enough people. If there are too many jobs, compared to population, the production will slow down potentially to zero.
Thank you for your feedback!
Pretty cool game! It took me a whilte to figure out but when I did I had fun playing.
We initially had plans to add proper tutorial for the game, but we didn't have enough time to implement it.
I'm really impressed by the scope of this game for the time constraints. Overall, good work!
Thank you so much! ❤️
Really cool! Very nice art and music, cool mechanics. I got my population to 378. I think some hotkeys would have been useful as it ended up requiring a lot of clicking.
Also I found a bug where I placed a habitat next to a drill and somehow this happened:
itch.io couldn't load your screenshot, but I guess it was showing 4 billion happiness percent. This bug is purely visual and happens pretty rarely, but we will fix it after the jam.
It's an interesting city builder, and I really liked the concept and visual style.
But a game like this is sorely lacking a tutorial and proper hotkeys (or maybe there was one, but I missed it due to the lack of a tutorial).
Anyway, it's pretty cool. I did play like 5 min and I ended up having fun with it
Nice music also
Thanks for your feedback! We actually wanted to implement a proper tutorial, but we didn't have time to.
Adding more hotkeys is a great idea, we will implement it after the jam!
I like it! The art is cute and the interface feels fairly polished. Managing the different panels felt a little cluttered at times though.
We initially wanted to make the interface completely static. But we ended up using this windows system to have more visual space for the map itself thus making it bigger.
In the future, after the jam, we plan to change the size of the window so it could fit more comfortable and familiar UI.
cool game. but needs save system