Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Slime OutView game page

Submitted by Jacob Banta, Jamarckke — 24 minutes, 30 seconds before the deadline
Add to collection

Play game

Slime Out's itch.io page

Results

CriteriaRankScore*Raw Score
FUN: Is the game enjoyable to play?#403.4293.429
​POLISH: What is the overall quality of the game?#663.1903.190
THEME: How well the theme is used?#803.3333.333

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://codeberg.org/JacobBanta2/rlgamejam

Team members
Jacob Banta
Peyton Kellett

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Nice game for the time allocated for the jam. would have loved a better UI for the stats but the turn was very smooth and I enjoyed it quite a bit! Would suggest to automatically end the turn if there is nothing else to do as you do when Move + Attack (it felt very action-driven which I liked). Would like to revisit it after the jam if you add new stuff. 

Submitted

I also felt I outscaled all threats very quickly. I gave up after reaching 400 gold in the bank. Cool game!

Submitted (2 edits)

Actually quite fun. For these type of games I like to have my selections move towards a build or player identify, here it felt like I just picked whatever gave me the most stats and won. However it's a bit hard to implement something substantial like that in a game jam environment. I like the game nonetheless.

Submitted

Fun game, i agree with howeverice that balancing needs some work

Submitted

I have no idea whats happening but its kinda fun

Submitted

I think you have a good game idea here. the game is kinda fun at the start, but you can scale too fast and it will just get boring after a while. I'd recommend making scale relative to your stats. more health = enemies, more vision = enemies move closer etc.