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Hex Merge's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| FUN: Is the game enjoyable to play? | #37 | 3.476 | 3.476 |
| THEME: How well the theme is used? | #38 | 3.762 | 3.762 |
| POLISH: What is the overall quality of the game? | #67 | 3.143 | 3.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun game!
easy to pick up
Very nice!
Loved it! Gives me vibes of flash games, I'd have been obsessed with this a while ago :D
Thanks for comment and time spend playing game :D
It's fun!
Thanks !
it reminds me a little bit of Super Hexagon. Fun.
Yeah, super hexagon was my first thought when i saw topic of jam and got inspired by that :D
Good game, enjoyed playing it! Reminded me of a mobile game i used to play years ago. Level 2 seemed rather tricky but still very fun
Thanks for the comment. I started to late and didn't have enough time to give more thought into level design patterns but some tricky parts like in level 2 seems hard at start but gets easy after few tries :D
Good stuff! The collision detection just feels a little unforgiving and with level 2 it felt like a jump in difficulty too soon. I didn't beat level 3 but if that's the last level, I guess the difficulty spike is fair enough.
Thanks for the comment :D. There are parts of the level that unnecessarily force wobbly collisions scenarios in perception of a player (especially on level 2 when player is trying to collect violet obstacles and is being hit by grey obstacles at same time). Unfortunettly i've stared to late and didn't implement loading levels from some file rather i hard coded them and that didnt make me any favours while trying to redesign levels
Nice idea, much better than i anticipated, you could turn this into a mobile game someday
Thanks for time spend with game :D Yeah this simple movement feels suited to mobile game