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A jam submission

Nowhere to HideView game page

a dream about the things we run from
Submitted by daodreamer — 1 day, 6 hours before the deadline
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Nowhere to Hide's itch.io page

Results

CriteriaRankScore*Raw Score
Best Theme#253.2074.000
Wild Card Award#312.6733.333
Overall#352.7623.444
Best Gameplay#472.4053.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What Synty asset packs were used in this submission?
Synty Polygon BossZombies + Dungeon + Generic

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Comments

Submitted(+1)

AI and controls are a little rough, but not bad for a game jam. Great atmosphere and a decent horror game. Well done!

Developer

Yeah, AI is a little bit stupid lol

Submitted(+1)

Nice work on the level layout, look and audio. Also great work stashing signs, hiding relics etc. And I liked the hide mechanic. That big pink ogre was scary. I do have to admit, I couldn't help but throw myself into the dark abyss :D Respawn worked great.

Submitted(+1)

Mac build says "Cannot be opened". (It's not the privacy/security thing - it doesn't show up there).

Developer

Thank you for your playing. My bad, I'll test it on my mac.

Submitted(+1)

Just letting you know. Was able to play PC version on emulator just fine. Fun game :D

Submitted(+1)

A super atmospheric game. A lot of fun. The music added suspense. Lots of notes to read and the main three collectables to find. It really encourages you to explore the whole map. Speaking of the map, I did fall off the map a few times, but the respawn  worked nicely. The big pink library warden was nicely nightmarish too. Thanks for the game.

Developer

Thank you for your positive feedback! I like your level design in your game. It needed really a lot of effort to make it I guess. Bravo!

Submitted(+1)

Gameplay was fine, but final was confusing. I got the last shard in the throne room. Mob just spawned right there in sight and well can't outrun it. I respawned near some rune, that sent me in a corridor with a mobat its exit. I respawn in the corridor and mob just ran after me in the corridor so I jumped out of map and respawned before the rune and couldn't get back in.

Developer(+1)

Hey thank you for playing! It is my bad. I didn't test the situation when player jumps out of map in boss arena. 

Mob is spawned right there in sight and player cannot outrun it, it is desired XD. Only one route is to pick up the last shard at the library, then the mob will go upstairs, then player can jump on the ground run to the rune. In the boss arena player gets one chance to escape (click E crazy) if player is caught by mob. lol

but I really appreciate to your feedback and the point I missed. ;)

Submitted(+1)

Amazing game! I really loved the idea, and you nailed the environment! One thing that I think could be improved is the monster AI. Overall, this was a really sick game!

Developer

Thanks a lot! XD Yeah, the monster AI can be definitely improved. I spent too much time on the env design, so I got limited time to think about the monster AI, but I'll do it better next time.

Submitted(+1)

Really nice atmosphere and music! I liked the sparkle trail guiding the player, the transparent camera occlusion, and the "Wake up (Quit)" button made me smile. It was a memorable experience. Nice work!

Developer(+1)

XD so glad to hear you like my work. Have to wake up from the nightmare lol

Submitted(+1)

Great atmosphere with the sound design and lighting. I'll admit it took me far too long to figure out what I was suppose to be doing. Loved the message at the end. Thanks for making.

Developer

Thanks for your positive feedback! It seems like the guide has still room to improve lol.

Submitted(+1)

Well done!

Developer

Thanks ;) If any advices, just let me know