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A jam submission

Froggy SituationView game page

Submitted by Warlok — 15 hours, 38 minutes before the deadline
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Froggy Situation's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#153.4783.478
Visuals#223.1743.174
Overall#233.0653.065
Audio#292.6962.696
Сreativity#302.9132.913

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Controls
Space

AI / Assets Used
music taken from pixabay

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Comments

Submitted

Awesome but I didn't know there was a hooker from the start if there is a tu

Submitted

not easy, but love visually!! Great job

Developer(+1)

Thanks

Submitted

Very cool and love the mechanic, but it is very difficult. And the float doesn't seem to work. It's a slow animation and it looks like the frog falls at basically the same speed. Good job taking feedback and updating the game :D

Developer(+1)

When releasing the swing at around 45-90 degree angle, you can keep holding space to start floating immediately to see the effect.


And the base floating power is supposed to be even lower, player was supposed to collect the different powerup through the run but I couldn't implement that, well i already coded all the details, all that was left was summoning the power ups in the scene

Submitted

pretty fun movement! it did feel difficult to maintain a good swing though

Submitted

Swinging is fun, but it's far easier to dodge laser by just jumping, also maintaining the swing is hard since points are far apart from each other

Developer

There were supposed to me multiple lasers but I had less than 10 minutes remaining so couldn't implement them

Submitted(+1)

Cool game, quite simple

Wish the frog maintained more momentum after swinging

Developer

Someone else also mentioned this, if I continue developing this project then I will do something about this

Submitted(+1)

I think that was me on the Discord server lol

Developer

Well since you already complained twice, I will be sure to fix the issue before the end of this week

Submitted(+1)

pretty cool, you can actually dodge the laser without using the frogs tongue if you time your jump right (a sec+- after laser bar gets filled and turns into a !

Developer

thanks, although a lot of stuff left unimplemented