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Sparky's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #38 | 3.444 | 3.444 |
| Gameplay | #38 | 3.167 | 3.167 |
| Creativity | #39 | 3.611 | 3.611 |
| Overall | #50 | 3.028 | 3.028 |
| Audio | #54 | 2.722 | 2.722 |
| Polish | #54 | 2.778 | 2.778 |
| Theme Interpretation | #78 | 2.444 | 2.444 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game! My only suggestion would be to have the camera gradually zoom out as Sparky grows bigger.
I had fun taking Sparky around and watching the world burn! Cute art, too :)
Easy game to pick up, and it's fun to plan your path around the world. I feel like maybe things ramp up almost too quickly for my taste. The early game was fun because there was a little bit of risk in deciding which path to go for, and the mid-game was fun to watch things just get engulfed. I feel like the late game falls off a little bit because Sparky takes up the whole screen and (presumably) the burn radius takes up the whole map, so the winning strategy becomes sitting still. It would be neat to see some kind of factor introduced at the end to encourage more active play in the late-game.
All-in all, though, I had fun with this one. Nice work!
Cool game! The fire is a really nice drawn. Love the art! Sometimes it bugs a bit because when I'm over a tree or bush or house or a leaf it wouldn't detect it
Thanks! It's more like a weird feature than a bug as there is a maximum amount of items sparky can burn. It starts as 5 and can be upgraded. I agree that it's a bit unintuitive as it makes it seem like the items aren't burning
Sparky is very cute, I'm so glad I could help him destroy thousands of lives! The art is excellent, is what I'm trying to say. I did, however, not ever feel like I was at any danger of running out of fuel and losing
Thanks for playing! That's a valid point as the difficulty doesn't really scale and sparky just becomes unstoppable. I would have liked to balance it with increasing health loss and external threats. I finished your game it was awesome!
Very satisfying to see everything go up in flames. Great job.
Really cool little game, but I don't really understand how it fits the theme ? Other than that, I enjoyed growing Sparky into a gigantic fire a lot, but by the end the sounds were getting really loud and really high.
Overall, cool little game that could be improved upon !
really enjoy the incremental part, growing is satisfying, but nothing really more, no chain reaction too
That's true I would have liked to get the chain reaction more in the mechanics. Now it's more just a story about growing from a little spark to a wildfire
I really like the art style and the story is great too Nice work! :)
It took me a minute to figure out that you only deal damage during the ticks, but after that the game was pretty fun. I got it to a point where I could exit the map and still level up, effectively turning it in to a full idle game. Great job!
P.S. The score on the victory screen is off – I had about 2 million at this point....
Thank you for playing! The score not working kinda sucks :P
Ahah I burned all the forest :D But at what cost :c
It was a pretty cute and fun game x3 At the end is difficult to see what you're burning because your body size is the size of the screen, and the area of burning was going off screen, since it seems that you first burn the things that are far from you I was standing in the middle of houses and none of them were burning xDD
Sparky is very cute ^^
this game is hot
I like the art style and The nice little story in this one , Good Job !
Thanks!
I think the game is pretty slow. Sometimes I thought I was lagging.
When I stand on the big campfire in the middle, My health doesn't regenerate back. It is pretty confusing on what I should do to regain health-
The art and sound design for this game was good.
Overall I think it's a good game.
Good points I should add a visual for health gain and the pace could be better. You get health by burning an object fully but it's only said in the beginning. Thanks for the feedback!
initially it’s not immediately clear which object can burn and which can’t. after several round it’s start clicking. nice game!
I think the issue is that at start the burn is applied once in a ~second, so it might seem the items don't start burning. All objects should burn though. Thanks for playing and the feedback!
Nooo Sparky don't devastate the forest and town because you couldn't drink water!
Nice job :D imo the gameplay could feel more active with a faster base tick rate (even if the damage per tick is smaller). I think of Hole.io as a comparison, since Sparky has a similar fantasy of getting bigger and more all-consuming while starting feeling underpowered. The beginnings of that feeling of urgency are there though!
Thanks for the feedback!