I run around fooling around with the drone and the flashlight before the motion sickness got me. Nice map layout, nice props placement too.
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Heist And Seek's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Gameplay | #21 | 3.223 | 3.636 |
| Best Theme | #24 | 3.223 | 3.636 |
| Overall | #27 | 3.035 | 3.424 |
| Wild Card Award | #33 | 2.659 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What Synty asset packs were used in this submission?
City
BattleRoyale
Police Station
GangWarfare
Office
Spy
Heist
MilitaryCombatHUD
Comments
I liked the game and the concept, however I did run into bugs. I got stuck crouching, and the lasers didn't seem to do anything. Other than that, really fun idea.
I really like the premise for this game. I ran into a couple of issues with UI scaling cropping off the controls, sometimes getting stuck crouching, but overall it's an interesting game with engaging mechanics. The variation in possible ways in was great, and I particularly enjoyed the vent crawling mechanic - although it took me until my third playthrough to not walk right past the screwdriver!
This game was really well put together. The map and environment was really well designed with great use of space and unique areas. The elements of the security lights and drones made this a challenge. I played through this numerous times but never managed to complete it. I will play again later and persevere.
A couple of things that would be cool to see:
-Add a small glow/particle effect to the collectables. You have to search for them anyway. I found myself hugging the walls to see when the UI might appear.
-With that in mind, perhaps add a sound effect to the UI triggers. Also increase the text size of the interact UI.
-Add in start game objectives. 'Open the gate from the security hut' or something and maybe add the glow/particle effect to the button in the security hut. This way, players at least immediately understand that when they see a similar glow/particle effect that there is a collectable nearby.
One tiny bug:
Once at the vault without the card, I decided to respawn back outside without having to crawl through the lasers again. As I did so, the 'Open the vault' UI remained onscreen and when encountering other UI triggers, none of them reacted, I assume because the vault UI was still visible?
Looking forward to replaying again. It's a game that I will happily revisit.
Thanks for the game.
Great work, I loved sneaking around and exploring. Got caught every time, but kept making it further. Only a matter of time before I pull this thing off. I have to wonder why this government lets me out of jail so quickly, they have to know I'm just going to try to rob them again...
Thanks for your comment. Maybe you are too sneaky and escape every time xD. And there are different ways to sneak in, ones easier than others but requires more steps, like finding the screwdriver for unlocking the vents, or getting the run where one of the oustide windows is open directly into one of the rooms. You will make it!
Overall great game, like some others I was pretty lost. I found the hidden bookshelf quite early on and heard the click but was immediate to me that i had to run to the shelf to move it. Also took me a minute to figure out prone was C+C but that might be because of my resolution on control screen hiding it?
Really liked the stealthy bits, wish the drone a bit more of a cone to know when it was safe to move. I was hoping the coin toss would distract it.
Overall great stuff.
Thanks for your feedback and playing my game. All valid points, tried to be as telling as possible without giving away too much but yes, probably more hints would make that initial phase of the game be a little more straightforward. The coin toss was the first thing I implemented and it did worked on the cameras and the drones, but as I expanded at some point it stopped working and I ran out of time to debug :( Thanks for the feedback again!
Really nice environment. The light queues to the player about things like the vent are a great touch. I felt like I was breaking into a high security facility!
Nice! I was also a bit confused at the beginning. But after a while :). I love the environment and the effect. Great job.
Be honest - how many people immediately jumped off the bridge in the first minute?))) Nice stealth game with multiple ways to explore!
Very nice concept, I really enjoyed it made me think of the resident evil Scene where there's lasers everywhere that cut the characters in pieces haha keep it up
Cool game! I was a bit confused about what to do, and it took me a little while to figure most of it out. It would be nice to have some more guidance through the missions. I really liked the dark ambient environment, but one thing that could definitely be fixed is the indoor rain - it was a bit distracting to be honest. Also, I loved the music and sound effects.






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