I liked this one, though it is bit too short. If you are still supporting this game, can you add more bosses? They are fun, but just not enough of them, campaign ends too soon
Play game
Gerald Brought Friends's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 4.559 | 4.559 |
| Gameplay | #2 | 4.588 | 4.588 |
| Connection to theme | #3 | 4.765 | 4.765 |
| Enjoyment | #3 | 4.588 | 4.588 |
| Creativity | #9 | 4.471 | 4.471 |
| Presentation | #20 | 4.382 | 4.382 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord name (multiple if team)
lazer_duck
Game engine / program used
HTML5
Connection to theme (short sentence)
The army of little guys must feast
Is this your first game submitted to a game jam?
This is my first game jam
Comments
Thanks a lot for the feedback :D
No need to apologize, I choose to take that as a compliment of the work, but no generative AI was used for code or "assets" that the game comprises of. I think that the fact that I used monospace UI might give people that feeling, which is just me running out of time and not getting a proper arcade font. That's at least my opinion, but not sure if you see something else :v
This is a HTML5/JS game, so anything that interests you can easily grab from the site by inspecting the page. I did not obfuscate the code in any meaningful way, it is all there for anyone to see. What you will just find a rushed (and hard to work with now 😭) game-jam code.
If it is related to the lack of engine, I answered someone else that you can do some cool things with Canvas. Particularly, you might enjoy a decade+ old example (similar physics, as well as the same mono UI element on the left). Hoping that more people will be interested in it, as it is not as daunting as people think :)
such an amazing addicting game! The music choice is just fire and the little guys fit the theme perfectly. good job!
This is absolutely one of my favourites I've played from this jam. The gameplay is so simple and intuitive, the idea is something i haven't seen before, it's super addicting and fun to play with loads of build diversity, the music is so impressive how you made it adaptive. the graphics are easy to see and understand and the simplicity fits this game, there's so much content, I could keep gojng on. Not much to criticise here, maybe show what round you reached in onslaught mode when in the menu? (it just says i survived for over 9 minutes but it would be nice if it said i survived 11 rounds too) This is likely a game I will continue returning to and I hope it does well when the ratings are revealed.
Holy what an amazing game, this is what my game wishes it was, i was trying to make a roguelike like this, didn't have the time and its not a roguelike at this point, but this game is my favorite so far and i hope it wins the jam, insane potential too
Reeally fun, alligned with the theme and lots of content! Loved that every single one of my horde of little guys was blinking hehe
Really great game and exactly spot on with the theme. It reminds me a lot of the cell stage of spore, which was always a fun time. Great job!
Wow! this is amazing. Very fun game. I thoroughly enjoyed this one! Im gonna save this page.
Thanks a lot for the feedback! :)
I think people underestimate HTML, not because it is powerful itself, but at the end of the day it is just a container. You can write very performant code using javascript rendered in canvas 2D.
https://codepen.io/soulwire/pen/DdGRYG This is a very old example of a very performant sim, you might like, written in it. Short, clean, understandable code can produce really fluid results. I hope that people can also look at it and realize it really isn't that daunting as it originally looks, particularly if you really like coding :) .
Sorry for the long reply 🦆 Just want to make sure that people aren't scared of the tools that exist, and sometimes a massive game engine that can create incredible things, is not needed, and a smaller scope and breadth of tools actually is a benefit. Fewer buttons, fewer abstractions, more control!
Hope that helps, best of luck in the jam!
Did not expect a bossfight :D. The game felt very polished. I had a great time playing this!
Cool boss fights and a lot of variety in upgrades. Swarm is a njce twist on the genre too!





Leave a comment
Log in with itch.io to leave a comment.