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Slime-tosis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #137 | 3.839 | 3.839 |
| Connection to theme | #179 | 3.710 | 3.710 |
| Gameplay | #225 | 3.097 | 3.097 |
| Overall | #246 | 3.290 | 3.290 |
| Enjoyment | #283 | 3.000 | 3.000 |
| Presentation | #364 | 2.806 | 2.806 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord name (multiple if team)
m.ethan.e, pacamac0_63545, urthsaverbetter_17162
Game engine / program used
Godot
Connection to theme (short sentence)
You split up into little guys and work through puzzles
Is this your first game submitted to a game jam?
No
This is not my first game jam
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Comments
Cool puzzles ! I like the animations, but i wish the music wasnt repetitive (its a personal preference tho) and the colors didnt seem to match so it wasnt very pleasing to look at, however i enjoyed the spliting concept ! it was very nice !!
I like the concept, but I think there are a few things that could be improved upon. The player movement feels a bit sluggish, and the varied pixel size made everything feel a bit disjointed. With pixel are in particular it's important to keep the size of the pixels consistent in relation to each other. I also felt like the levels were very flat and empty. Because the walls and floors are just different shades of grey, there's not a lot of contrast for visual interest. I'd recommend using the Adobe Color Wheel if you need help with picking color schemes.
Color Palette Generator – Color Wheel Tool | Adobe Express
That being said though, I loved the animations for the character. It's obvious a lot of effort was put into it with the idle animations and the animation for it going down the drain. I think it would be cool for you guys to pick it up after the jam is done to polish it up a bit. Some UI might be nice too. Maybe a split indicator to show which ones are split, like a pie chart in the corner that you can click on to select which split you want to control. That way you don't have to cycle through all of them to get to the one you want.
Yeah thanks I think it does need some polishing and would be great to work on it after the jam since I'm happy with the concept of the game.i think stuff like making level selector a bit nicer and other designs in the game like the level's depth be improved. Thanks=)
really nice puzzle game! i think when the player moves he is kinda jittering? its not an issue but its quite noticable, and ui could have a lil work, but other than that the gameplay is really nice and creative!
Cool multiplying idea! The puzzles fit the mechanic nicely, and I like the character design.
Nice job!
I loved the concept! it was very cool controlling your split slimes to complete puzzles. very fun!
Thank you very much :)
Pretty cool. I like the concept of splitting yourself up to solve stuff!
Thank you =)
this is a fun interpretation of the theme, i never thought about letting the player split up into smaller guys. you executed it well and it's satisfying to think of different ways to make the slimes work together.
the levels are quite large which is great for providing a feeling of exploration. in the larger ones, a way to zoom out would be helpful, to be able to plan for upcoming obstacles.
Thank you very much :) yeah that would be cool as like a free cam mode thanks :)
Funny Game ! Would be nice to see which clone came from which master
Yeah we did try to add that but no time thank you :)
Nice. Liked it.
The puzzles were pretty nice and clever. Keep it up!!!
Thank you =]
Very interesting that we settled on the same basic mechanic, but ended up with completely different games. It was very fun to see how the same idea plays out in a top down game, but I do think it could have used a bit of extra polish. Love the art style though. Very unique
thanks yeah it is cool how we have the same mechanic . yeah would have loved to polish it up but tim . thanks =]
I like it, the art is reaaally unique, whoever did the slime drawing did an excellent job at giving it personality. Puzzles are fun to figure out, and well thought out!
One thing I slightly dislike is how easy it is to die by accident, level 3 took forever as I kept killing myself after cycling to the wrong guy and holding a button for a fraction of a second.
Otherwise, I really enjoyed it! Best of luck in the jam :)
Thank you very much the artist thanks you =] good luck to you too =]
🤙
Really cool little game, only problem i had was figuring out that you can cycle through the slimes
ttt
Really creative design idea c: i experienced some glitches, like merging a small clone to a medium one at one point made a big clone and a medium one next to it, but those aren't a huge issue. My main critique is that the camera works against me, i can't swap to clones i can't see, and the later puzzles feel like guess work since i can't tell what the buttons do when i press them. walking across screens is slow, making it a real motivation killer to experiment and try them all out. it makes it feel like pick-a-pipe basically. The ability to cycle between clones not on screen, or a sprint button would probably alleviate this issue.
Really fun concept tho c: i like the gooey little design, tutorialization was straight forward and clear, and i didn't experience any other glitches besides the one time my clone merging freaked out. great job~
yeah, it's not mentioned anywhere but right-clicking cycles through clones, I should probably make that more clear (lol).
yeah its glitchy but we didnt have much of the 2 weeks to make itand two of our programmers left so im happy with what we have. yeah i definatly think the sprint button is a nice idea thanks. overall thank you bro =]
Really cool Slime design, he's very funny! One small issue: It's pretty easy to get stuck in a box or just get stuck after splitting :)
Thank you =] . yeah would have loved to do some fixes but no time.
The concept of slime splitting fits the theme really well :D. Although simple in terms of game mechanics, I really enjoyed myself playing it :D The slime design is great in my opinion.
thanks yeahi think if wehad more time we could have done so much more with the mechanics. The artist says thanks for saying the slime desgin was good he is happy now =]
I really like the idea! It's a fun concept and I enjoyed playing it. I think I found a bug that lets you duplicate slimes. Since bug fixes are allowed for 24 hours after submissions close today, I thought I'd report it.
Steps to reproduce:
- Start Level 1.
- Split the slime into two (2 medium slimes).
- Move one medium slime to the right and split it again (1 medium, 2 small slimes).
- Move one of the small slimes back to the left where the other medium slime is.
- Select the medium slime, split it, then press combine twice.
=> The slimes get duplicated.
Nice puzzle. I think it will be nice to have a mechanism to make the slime able to merge again.
The slimes are remergeable, if you get close enough to the other one!
Nice puzzle game! Art is good, just the slime is a bit creepy. Everything else is great!