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Prison Heist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Theme | #45 | 2.765 | 2.765 |
| Overall | #56 | 2.275 | 2.275 |
| Best Gameplay | #57 | 2.118 | 2.118 |
| Wild Card Award | #60 | 1.941 | 1.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What Synty asset packs were used in this submission?
- Animation: Locomotion
- UI: Apocalypse
- Polygon Apocalypse
- Polygon Military
- Polygon Shops
- ParticleFX
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Comments
Nice submission! Fun to play. I did had some issues with the first person camera being a little too jitery and getting stucks on doors, and those guards have eagle eyes xD. But good job!
Nice idea, and good use of the assets! I think the best tweak would have been some sense of where the guards could see or when they'd spotted you, I found it difficult to determine when it was safe to move. Great work though!
Wowsers! This was one tough little game! Those guards were very steely eyed. I managed to collect 4 or 5 items each time, but it was tough. Really nice collectathon though. Ran smoothly. Thanks for the game!
This has an easy to understand premise which has a natural fit to the theme. Initially, I ran into performance issues with Chrome but switching browser seemed to fix those (that might just be a 'me' thing)
I found it difficult trying to get through doorways as the character would 'stick' to the doors and slowly push through rather than just move through, and I feel it could do with some extra feedback to know where the guards are/when they've spotted you, since I kept getting jumpscared by them catching me.
Overall, a solid foundation for a fun stealth game. Good work!
Nice little game for a start! The soldier kept sending me back all the time, which got a bit annoying haha. The idea is solid — adding a few sound effects here and there, plus some music, would make it really great.
Cool game and nice idea -- the game definitely could've used more polish, but overall good work!
I escaped with 0 loot - technically a successful heist))) Nice idea!
nice i enjoy it! i agree with the comment for the move and the camera
I would expect a "move and slide" istead of a "move" when you move forward the character. Camera is a bit too close not giving you angle enough to see the guards. Probably the guard should have LOS so you can determine what they see and where / when you can hide.
Congrats for submitting the game!