First 3D game, and all my exports to HTML keep throwing a “Memory Access Out of Bounds” error. I've been trying for the past 3 hours and can't seem to resolve the issue. So, if anyone has suggestions that Google, multiple videos, or online can't suggest, I'm all ears.
Using Godot 4.6 HTLM export
- I have tried messing with rendering settings
- Modifying export
- downgrading to Godot4.5
- And a bunch of other toggling
Upgraded 4.7.1 and still no change...


