You've got the structure of an idle/incremental game here, but I think it needs just a bit more to make it interesting. More choices for the player, like upgrades you could save up for that affect multiple buildings or improvements with an AOE. Good work for 2 days, though!
Play game
Building Clicker Game's itch.io pageHow does your game incorporate the theme?
Buildings get bigger and value generated scales over time.
What bonus challenges did you complete?
Did you use any sort of AI during the development of your submission?
Comments
So, built a lot of houses, gold kept going up, and build houses, gold kept going up.
Maybe explain How I can upgrade the houses, and why I seem to have endless gold to spend on new houses.
The grid placement was very good
Wasn't really sure what was going on the whole time while playing, but big number kept going up and I could place more houses, so sure, why not? I really don't know why I played this game for quite so long, lol. I guess staring at houses and not knowing what I'm doing is my idea of a good time now
I like clickers, but I don't know what's going on. I build houses, and my money keeps growing. It definitely needs some polishing, but it could turn into a fun game.
Fun idea!
One bug(?) though; I drifted more and more away from the 'center' while clicking around and somehow could not scroll back, perhaps the mouse input got lost?
Good concept but the lack of visual feedback confuses a lot. Like how much the houses generate, which will let the player know what it is doing. Then the build mode may have some indicator too. This can be a nice clicker game with polish and better execution. Pretty cool overall!



Leave a comment
Log in with itch.io to leave a comment.