Really interesting battle mechanic! Honestly a bit difficult for me, but there were moments where I felt I was doing alright and that was p rewarding. I found the visuals and audio to also be really cohesive :D. Also great job including some tutorial context at the start (I feel like it's so hard to make time for that during jams).
Play game
One Wicked Night's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #12 | 4.182 | 4.182 |
| Fun | #30 | 3.682 | 3.682 |
| Controls | #40 | 3.500 | 3.500 |
| Overall | #42 | 3.571 | 3.571 |
| Graphics | #52 | 3.864 | 3.864 |
| Audio | #58 | 3.364 | 3.364 |
| Theme | #85 | 3.591 | 3.591 |
| Accessibility | #99 | 2.818 | 2.818 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
V4.3
Theme Interpretation
It is a modern take on the old retro style dungeon crawlers where you fight an enemy face to face. The limited palette also evokes that feeling.
Discord Username(s)
@Sardiner, solo developer
GWJ Participation Level
This is my first!
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content





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