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Random Access's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #70 | 3.546 | 4.000 |
| Theme | #130 | 3.223 | 3.636 |
| Overall | #182 | 2.429 | 2.740 |
| Fun | #185 | 2.256 | 2.545 |
| Audio | #199 | 2.015 | 2.273 |
| Graphics | #209 | 2.176 | 2.455 |
| Accessibility | #212 | 1.934 | 2.182 |
| Controls | #215 | 1.853 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1.2
Theme Interpretation
It's a spin on classic retro games
Discord Username(s)
hellothere0418
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Very original, quite hard to understand, I managed to break it (main character disappeared, I was able to scroll till the screen to the right end of the level and it froze - no idea if that's intended as well or not). Pretty fun idea though, I would play it if it was developed into a full fledged game (or maybe it already is, but just keeps on breaking for me pretty early).
For a first jam, great job!
I couldnt get past the value entry in the command console after dying. I see the potential of command line hacking your own gameplay variables to win the game. =)
Not sure if that's intended, but I could classify this game as a rage-game.
The controls are a little clunky and the game is very unforgiving. It becomes tedious to have to set the properties back from zero after each death.
I had one very satisfying A-ha moment when I figured out I could beat the spike columns by just jumping over them, but that was after I spent a long time trying to jump through.
I wasn't able to finish the game, because I got stuch twice in the same place, being pushed into the ceiling by the moving platforms, after I recieved the y pos shift.
I really appreciate the concept. This is very creative and unique and I think could be really fun with some adjustments, but at the moment I found myself pretty frustrated.
Interesting game, but it was pretty hard to understand what to do. I found myself dying when not even in contact with any spikes.