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  1. Very nice game, loving the way its going!
  2. Works fine on edge
  3. i feel like there is a lot of different inputs which could just overlap instead of changing the keybind. EX: pressing enter to collect, is kind of unnecessary since there is no reason to attacks if there is no enemies. The attack button could pick also interact if there is no enemies. 
  4. I definitely feel the "fighting game" vibe like street fighter X bloodborne, but since we cant move it feels very static. having the ability to move and jump would make this much more dynamic 

Hope this is useful, i will definitely return later to play again!

Great feedback! Thank you for taking the time to leave me a message! It's awesome to hear you're planning to return to it later!

Yeah, fighting definitely feels a bit static and, it's likely going to be challenging to change that while still keep the game minimal and browser friendly.

Meanwhile, the game evolved quite a bit on the official website. It now features advanced crafting and online features like a live marketplace where players could actually collaborate to reach high-value items. I'm planning to release that version on Itch.io as well, but I have to see how the online part fits the platform. I have a feeling that, for the online version, it's likely best to be released as a separate game, so feel free to follow me to get to play notified, if you're interested. It's even more fun to play with other people :)

I couldn't find any links to official websites, but i'll gladly follow your itch and see where this game winds up! 

It's https://grimward.net