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Sparky The Lightbringer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theming | #11 | 3.818 | 3.818 |
| Polish | #14 | 3.545 | 3.545 |
| Graphics | #15 | 3.636 | 3.636 |
| Gameplay | #16 | 3.273 | 3.273 |
| Innovation | #21 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What category are you in?
Intermediate
How does your game relate to the theme?
Our creature can make fire out of sparks, and there is also a little plotwist at the end :)
Specify any and all pre-made assets in your submission.
N/A
How many team members does your team have in total?2
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Comments
Really cute art and a great atmosphere, but the game is a bit too hard for me. Overall really good!
Very nice game! It's a bit difficult, but in a good, challenging way. I really like the overall atmosphere and the graphics. Nice work!
The art is so cute! I keep having to remind myself that just because I beat Celeste and some of its B-sides doesn't mean I am good at all platformers. I love the player freedom you get on how open the game is where I could decide where go. I also like the leniency of how the fox sprite could barely touch the spikes, but I did feel like some of the jumps required me to that, which made me lose some immersion. Other than that, great platformer game!
Thank you for your review!
I have to agreee that the game is currently too challenging. We plan to add an easier section that doesn't require precise movements to gradually introduce the mechanics.
Really like the concept, the foxes are super cute, i simply am too bad at platformers for this TwT 5/5
Thank you for playing!
I did try really hard to beat this game but I end up giving up. I didn't miss any section but just didn't do enough lights
The parkour levels are pretty good, also challenging. I enjoyed them overall.
One thing that's frustrating is the checkpoint system. At some point I was completely lost (didn't know where to go after going to go at timestamp around 4:23 seconds in the video. So I just went back and try to see if I missed anything, this also resets my checkpoint to the starting area. I end up spending over 30 minutes more on climbing back up after finding out the way from the walkthrough video. I wish there's a teleport system between the checkpoints. Also some indicators to where to go. At 3:32 I attempted to go to the left instead of up and the difficulty drastically increased. It's still possible, but took me forever. I only realized there's an easier way after watching the video tutorial.
Overall I did enjoy this game, but I think some small changes will make it much better!
(Also I like the fact that this game allows precise movements like these:
(yes both of these pictures are safe zones, small hitbox is great :>
Thank you for putting so much effort into playing our silly game! Your feedback is appreciated. Had we have more time, some indicators would definitely have been added, as well as some balancing (90% was indeed a bit too demanding). Hope you still had an enjoyable experience regardless!
Hi, we just made a walkthrough as the game might be too hard !
Thanks!