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A jam submission

Entity IslandView game page

Submitted by Wiyaka Games — 9 minutes, 57 seconds before the deadline
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Entity Island's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#663.7503.750
Audio#793.2003.200
Controls#843.2003.200
Overall#1023.1363.136
Accessibility#1062.7502.750
Theme#1183.3503.350
Originality#1232.9502.950
Fun#1292.7502.750

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.7

Theme Interpretation
Retro style graphics

Wildcards Used

M is for Mega

Include something disproportionately large

Cartography

Have a map of your world

Looming in the Distance

Add an entity that creepily lies in the distance

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted(+1)

The atmosphere kept me hooked until the very end. I did notice some lag whenever certain resources loaded, such as screens or lighting effects. You might want to consider using preloader nodes so everything is loaded in advance and the gameplay stays smooth.

I’m not usually into horror games, but this one kept me hooked and alert the whole time. Nice entry!

Submitted(+1)

Love the style! Very Creepy

Submitted(+1)

Reminded mi of Slenderman (in a good way), I had fun :)

Submitted(+1)

The lurking entity looked sick. Cool to see a horror game for the jam. I had a bit of problems with the camera movement. I would capture the mouse again on button press.

Submitted(+1)

Great atmosphere, the looming entity is really well done, definitely gave me a spook

Submitted(+1)

Cool aesthetic and I love the big menacing entity. We actually came up with similar designs on that front! Although I ultimately decided not to have him be oversized. Nice work!

Submitted(+1)

The gameplay is very simple, but you really nailed the aesthetics.

I liked the map, I found it pretty clear and easy to use when you get to see the island's shape.

However, a little stamina meter would help get the game a bit more interesting I think (otherwise there is no incentive not to sprint the whole game and it breaks the tension).

Developer

I did mean to add a limit to sprinting. But I forgot about it when buttoning things up at the last minute.

Submitted(+1)

got a little confused of the points and the map :( but the game has still nice asthethics and the vibe is cool, I mostly liked the fact that the big thing is watching you, it gives you a sense of paranoia

Submitted

So the main enemy is the map.

Submitted(+1)

Love the aesthetics!

Submitted

Spooky game! The map scarried me lol

Submitted

Spooky game! The map scarried me lol

Submitted(+1)

Spooky game! The map scarried me lol

Submitted(+1)

The gameplay was a bit simple, but you definitely nailed the spooky vibe.

Submitted(+1)

It was quite spooky when I turned around and saw a big fella staring down at me. Good work!

Submitted(+1)

Very spooky. Very nice. I liked it!

Submitted(+1)

legit jumpscared me when I saw the giant entity looming in the distance hahhahaha

(+1)

My encounter with the entities genuinely made my heart drop, super spooky. Loved the ruins as well, nicely done!!

Submitted(+1)

The first time I turned around and saw the Entity was pretty creepy. Well done. Slenderman vibes

Developer

Thank you!