Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I'll probably put the demo up on Steam once there's some proper story elements implemented. As for a full release with around 5-6 hours worth of content and supporting material, what would you consider a fair price?

Thanks for the feedback, It's a fair price for me :D (my wallet is empty..., wait, I don't have a wallet)

If I may...I have purchased 100+ Indie games of various genre over the years, most of them not on sale, so i have a pretty good feeling for it.
If the current level of quality is maintained, the content in the previews is implemented and the genre standard ~15 missions are included in the release, I would expect it to release with a 25 to 30€ price tag (Microprose in particular has established this sort of pricing lately), but would personally feel 20€ to be the fairest price.
Under 20 I feel you may not make enough, given the likely niche audience. Over 30, people will be very hesitant to purchase it on release so the on-release sales, that make up the majority of many games' sales, may be dampened.
For particular regional pricings outside the EU/UK/US it gets kind of complicated, Steam sales assists Indie devs with that often.