Hi! I’m an experienced pixel artist and animator specializing in multi-directional character frames fluid combat motions and engine ready sprite sheets. I checked out your Fjordborn V0.1 build and really like the direction you're taking for this SNES-style dark Viking ARPG. I can deliver strong silhouettes, impactful attack anticipation, and clean diagonal movement that fits your combat flow seamlessly. What canvas resolution and frame-rate are you currently targeting for the character's combat sprite sheets?
DISCORD: bimplee
MY PAST WORK: https://www.artstation.com/strawblee