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(+1)

Finished the demo. The mechanism of adsorption on the ceiling is unique (seems to be achieved by providing continuous upward speed). The demo made me learn this mechanism gradually through a series of levels, which is very rewarding and interesting. Story is fun.

On the other hand, I couldn't quite get used to jump by pressing up arrow. A customize keyboard settings is recommended.

It seems that the height of jump can't be controlled. Is it designed deliberately?

I didn't realize that mouse can be used to interact with npc until sun block. Maybe the function of mouse can be introduced in HELP or tortle dialog.

The map is a bit blurry and I can't see the words clearly.

(1 edit)

Thanks for playing!

I’m happy to hear you enjoyed the story and found the gameplay rewarding, I have gotten quite a few comments about the arrow keys so I will likely have spacebar also be jump since it’s not in use currently anyways.

  Jump height not being controlled is a deliberate choice but I’m always looking to iron things out to feel best as possible so there’s a chance that could change at some point.

  As for clicking to interact, I plan to eventually make the mouse obsolete entirely and have the enter key replace it for interactions. 

The map is an issue with the game’s 320x180 resolution and I plan to just redraw the map entirely.

It’s always great to hear feedback and thank you again so much for playing!


also fun fact: the ceiling slide thing has been a bug since the first ever version of the game and I just found it fun to play around with so I started building levels around it haha