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A jam submission

Stealing At My WorkplaceView game page

Loot your 1960s office against the clock in this stealth heist game
Submitted by Grave Hour Studios — 1 day, 14 hours before the deadline
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Stealing At My Workplace's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#27362.8462.846
Artwork#28583.4623.462
Enjoyment#34913.1543.154
Audio#38342.9232.923
Creativity#43733.3083.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game embodies Count Down through absolute mechanical tension. Players are thrown into a frantic race against a visible, unyielding clock to steal specific items. Every mechanic—from fast-paced movement to item interaction—is built around maximizing efficiency before the countdown expires, turning a traditional stealth concept into a high-speed panic simulator.

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Comments

Submitted(+1)

Solid game, I had a decent amount of fun playing this. The graphics are pleasing to look at and communicates vital information the player very well. The sound effects also gives the actions more impact and makes the game overall feel more responsive. However, is this meant to be a horror game? Because the music does clash with the game's dark and unnerving atmosphere.

Very well done!

Developer

Thanks! Glad you liked the graphics and sounds. You actually nailed it—it started as a speedrun game. I added the entity later because I worried it was too boring, which is why the music doesn't match the creepy vibe. Appreciate the feedback, it helps a ton!

Submitted(+1)

Got it running on Linux to give it a try. The only issue I ran into was the end-screen menu not responding.

I'm guessing the 3-item limit and pick-up timer were meant to balance the smaller map, but I'd love to see more "natural" mechanics down the line, like heavy items actually slowing you down and have more movement speed outside of it. 

But all in all, its pretty cool concept. I can see the potential. 
P.S. I think it will be hilarious if you could steal everything. Just take the tables and chairs with you :)

Submitted(+1)

I LUV STEALING SHIT! very 60sec coded, i did not enjoyed the you can't leave fonction even if i did thought it was kinda cool

Submitted(+1)

Cool game, simple story, simple mech yet good vibes while playing it, great work ! I'd love if you check out our game too

Developer(+1)

Thanks for playing my game! I really appreciate it

Submitted(+1)

you made a good game from simple mechanics. i like it 

Submitted(+1)

Neat! I think sprinting is somehow slower? Because it drains your time faster

Developer(+1)

Hey everyone! I’d love to know what you think of my game. Please check it out and leave your honest review or rating!

Submitted(+1)

Cool concept..aesthetic of the game is really nice...the office setting with all those really models looked really nice...Everything looked and felt very cohesive...and name is also quite relatable 😭lol..Great work!!

(+1)

Thanks! What a fun idea, love trying to steal stuff from my workplace for fun!

(+1)

Solid mechanics! Love the risk-reward of the sprint draining the timer. The 3-item limit and pickup cooldown make the 4-minute scramble feel incredibly tense and strategic. I've played this before when you first released it but now it has more mechanics good job!

Developer (2 edits)

I added new features to make the game a bit more challenging!

Submitted(+1)

Cool game Flip it

Submitted(+1)

I love stealing at my workplace

Submitted(+1)

Cool game👍:)

Submitted(+1)

NIce concept! but I think it'll be better if you put a pickable object infront of player while the game just started (Since while I just started to play it, I don't even know which one can be picked lol)

(+1)

It's nice and simple, keep it up bro.

(+1)

hmm...