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(+2)

honestly, I enjoyed this game. I will assume that this is a perfectly accurate reproduction of Fort Langley, and I will not be swayed with any so-called photographic evidence to the contrary.

I liked the callbacks to your previous SBIGjam entries (I got most of the references).

One hiccup I did run into is that the ending narration mentioned in the other comments doesn’t seem to play on my end (then again, I’m using the Linux build). It seems that the game just doesn’t call whatever method is responsible for do track Track10 after all prior tracks have been played (regardless of however many tracks have been obtained). Everything else seems to work though.

Still, nice singing (better than mine lol), great work!

(+2)

Thanks for playing!

I was going to fix the level up after the jam for the full release (the street layout is still going to remain simplified), but honestly I think I might leave a lot of it as-is, only replacing buildings that need interiors.

Track10 is extra special. It could be hitting some edge case in the script, but it's also possible it's stalling or crashing out trying to load the credits video. Incorrect path or codec issue, maybe. The Linux build is labelled experimental because I've never tested it, sorry!

I wish I'd gotten further along and the singing was a little better, but I... don't hate it.